ScapeRoom
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,463 no region published
- Rank · 7d ago
- #3,264 ▼12199 places down
- Last wipe
- 25d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 22 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 22:31 UTC25d ago | 12 | – | running | 0 |
| Thu 17 Sep, 20:16 UTC26d ago | 33 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 71/300 | ▼−40−36.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 67/225 | ▼−14−17.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 23/1000 | ▼−22−49.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−15−74.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 16/700 | ▼−51−76.0% |
Quick answers
from the figures on this pageMap and Rules
How is ScapeRoom configured in terms of rules and settings?
The name of ScapeRoom carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Activity
What position does ScapeRoom hold in the server rankings?
For the last seven days, ScapeRoom holds rank #15,463 on player hours, in the top – of all ranked servers.
How full is ScapeRoom?
At present, ScapeRoom is offline; the last sighting was 23 days 12 hours ago.
Wipe Cycle
How does ScapeRoom handle wipe day?
Recent wipes at this server drew an average peak of 22 players. On the latest wipe, 45 hours after the wipe, the crowd peaked.
When does ScapeRoom schedule its wipes?
The record holds too few of ScapeRoom's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 25 days 10 hours old.
Server Details
Where can ScapeRoom be found?
For ScapeRoom, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.40.8.143:20015.
ScapeRoom runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Linux, running on ScapeRoom. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is ScapeRoom and is it currently online?
ScapeRoom is down. The last time we saw it was 23 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on ScapeRoom?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which ScapeRoom publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ScapeRoom show up in Rust Analytics lists and filters?
These Rust Analytics lists include ScapeRoom: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join ScapeRoom?
Type client.connect 64.40.8.143:20015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.