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RUST ANALYTICS
LIVE84,652PLY11,781SRV
QUOTE 64.40.8.245:32015 Offline checked 11d ago

Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,006
top 69%
Rank · 7d ago
#13,263
2743 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
GUNGAME/FFA/ARENAS/ · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 628 on average1105/1500+137+14.2%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 179 on average320/450+141+78.7%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average118/400+13+11.9%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average90/400+48+113.4%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average25/75−8−24.8%
6[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/12NA · groups of 100+ · 19 on average29/200+1+4.5%

Quick answers

from the figures on this page

Rules & Settings

How is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 configured in terms of rules and settings?

No gather rate appears in the name of Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

A procedural map of size 6,000 with seed 1 runs on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: GUNGAME/FFA/ARENAS/.

Activity

What is the rank of Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

For the last seven days, Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 holds rank #16,006 on player hours, in the top 69% of all ranked servers.

What is the population on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

At present, Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 is offline; the last sighting was 11 days 20 hours ago.

Wipe Cycle

How often does Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 wipe?

No rhythm can be told for Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 days 20 hours old.

Server Info

Where can Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 be found?

There is no region published for Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 64.40.8.245:32015.

What Rust version is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 running?

The version in use at Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

No response from Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0. It was last seen 11 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

Published by Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

Type client.connect 64.40.8.245:32015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/papisparadise.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^e,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.