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RUST ANALYTICS
LIVE65,297PLY11,669SRV
QUOTE 64.40.8.251:29020 Online EU · uk1 checked 10m ago

Atlas - 10x Development

10x weekly wipes moddedoxide
Players · last
0/ ?
−4−100.0%24h
Day range 0 5
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
−4
−100.0% from 4
7-day average
1
peak 5
Rank
#4,149
top 19% · #1446 in EU
Rank · 7d ago
#5,670
1521 places up
Last wipe
11d ago
weekly schedule
Next wipe
2d 17h
Fri 16 Oct, 15:34 UTC
Group limit
20 max
players per team
Gather rate
10x
read from the name
Score
91
player hours, last seven days
Map
–
Billy Joe's Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 15:34 UTCin 2d 17h

Its weekly schedule tag · low confidence

usual gap
4.7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 2d 17hFri 16 Oct, 15:34 UTC
  2. 9d 17hFri 23 Oct, 15:34 UTC
  3. 16d 17hFri 30 Oct, 15:34 UTC
  4. 22d 21hThu 5 Nov, 19:00 UTCFW
  5. 23d 17hFri 6 Nov, 15:34 UTC
  6. 30d 17hFri 13 Nov, 15:34 UTC
  7. 37d 17hFri 20 Nov, 15:34 UTC
  8. 44d 17hFri 27 Nov, 15:34 UTC

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:34 UTC11d ago 3 – running 0
Sun 27 Sep, 22:34 UTC15d ago 1 halved by day 1 4.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 286 on average254/350+52+25.8%
2KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average59/350+6+10.6%
3WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob FriendlEU · groups of 100+ · 10x · weekly · 13 on average9/100−4−28.9%
4[EU|UA] BAVOVNA | X10 | KITS | RP | OPEN BETA TEST | WIPE 12/10EU · groups of 8+ · 10x · weekly · 3 on average4/120+2+118.2%
5RustForNoobs.com | 10x | Clans | No BPs |x10 EU | KitsEU · groups of 32+ · 10x · weekly · 3 on average5/100+0−4.8%
6Rip Rust - EU 10x | SOLO Only | Kits | ShopEU · groups of 8+ · 10x · weekly · 1 on average2/100+0−7.7%

Quick answers

from the figures on this page

Map and Rules

How is Atlas - 10x Development configured in terms of rules and settings?

Atlas - 10x Development carries its gather rate in its name: 10x. Group size is capped at 20 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Activity

Where does Atlas - 10x Development sit in the rankings?

In the top 19% of all ranked servers, Atlas - 10x Development is #4,149 on player hours over the last seven days and #1,446 in Europe.

How full is Atlas - 10x Development?

0 players are on Atlas - 10x Development now. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 4 players.

Wipe Frequency

How does Atlas - 10x Development handle wipe day?

The average peak across its recent wipes is 2 players. On the latest wipe, 25 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

On what cycle does Atlas - 10x Development wipe?

The schedule at Atlas - 10x Development cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 15:34 UTC the next wipe is due. 11 days 6 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Details

What is the location of Atlas - 10x Development?

Its region code is uk1, and Atlas - 10x Development lists itself in Europe with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 64.40.8.251:29020 is its address.

Atlas - 10x Development is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what Atlas - 10x Development runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Atlas - 10x Development?

The server is live: Atlas - 10x Development is online. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Atlas - 10x Development?

These tags are published by Atlas - 10x Development and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): Capacity: 0 slots; ts20 (Group limit): 20 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $ruk1 (Region code): The region code reads uk1; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; modded (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Atlas - 10x Development show up in Rust Analytics lists and filters?

These Rust Analytics lists include Atlas - 10x Development: 10x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to Join

What steps do I take to join Atlas - 10x Development?

The console route: start Rust, press F1, enter client.connect 64.40.8.251:29020. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2634,^w,EU,gmvanilla,cs167584,ts20,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players Capacity: 0 slots.
ts20
Group limit 20 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$ruk1
Region code The region code reads uk1.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.
modded
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.