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RUST ANALYTICS
LIVE37,131PLY11,505SRV
QUOTE 64.40.8.9:28021 Online NA checked 10m ago

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

weekly wipes moddedcarbon
Players · last
0/ 1000
+024h
0% full
Day range 0 1
7-day avg 0 peak 20
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 20
Rank
#6,011
top 27% · #989 in NA
Rank · 7d ago
#10,764
4753 places up
Last wipe
12d ago
weekly schedule
Next wipe
1d 14h
Thu 15 Oct, 17:53 UTC
Group limit
100 max
players per team
Gather rate
–
no rate in the name
Score
30
player hours, last seven days
Map
6000
IFN.GG · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 20 players.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:53 UTCin 1d 14h

Its weekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 1d 14hThu 15 Oct, 17:53 UTC
  2. 8d 14hThu 22 Oct, 17:53 UTC
  3. 15d 14hThu 29 Oct, 17:53 UTC
  4. 22d 15hThu 5 Nov, 19:00 UTCFW
  5. 29d 14hThu 12 Nov, 17:53 UTC
  6. 36d 14hThu 19 Nov, 17:53 UTC
  7. 43d 14hThu 26 Nov, 17:53 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average1/10−1−53.8%
2[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average6/100+2+50.0%
3[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on average36/100−19−34.1%
4KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 6 on average3/200+0+9.1%
5[US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KITNA · groups of 12+ · 1e+06x · weekly · 2 on average2/100+1
6・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average0/100−2−100.0%

Quick answers

from the figures on this page

Server Rules

How is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames configured in terms of rules and settings?

The name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames carries no gather rate. The maximum group size is 100 players. combat training is the mode, training for aim and PvP, loot included. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.

Which map is played on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

A procedural map of size 6,000 with seed 1337 runs on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by IFN.GG.

Population

What position does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames hold in the server rankings?

On seven-day player hours, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sits at #6,011, in the top 27% across ranked servers and #989 in North America.

How full is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

On [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, 0 players are in now, out of 1,000 slots. The mean over the last seven days is 0 players, reaching 20 at its highest. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 6 players.

Wipe Schedule

How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 4 hours after the wipe, the crowd peaked.

On what cycle does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe?

Its tag guides the prediction, as [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:53 UTC. 12 days 9 hours ago the current world was created. The tags give a weekly wipe.

Server Overview

What is the server location for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

With the NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 64.40.8.9:28021 is its address.

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames performing well?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. The entity count reached 4,862, covering buildings, deployables and all else in the world. What players feel as lag is low fps together with a rising entity count.

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Linux, running on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. Your game needs the same protocol to get in; Steam takes care of the update.

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames up, and how consistent is its uptime?

The server is live: [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is online. Its own uptime figure dates the last restart to roughly 12 days 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Published by [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): Slot count: 1,000; ts100 (Group limit): Teams take no more than 100; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connection

How can I connect to [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Type client.connect 64.40.8.9:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://icefuse.com/.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^w,^d,NA,gmrust,cs166494,ts100

Game

gmrust
Game mode Survival in the standard Rust format.
mp1000
Max players Slot count: 1,000.
ts100
Group limit Teams take no more than 100.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^d
Combat training Practice your aim and PvP: the loot arrives supplied.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.