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RUST ANALYTICS
LIVE62,733PLY11,671SRV
QUOTE 64.44.100.85:28015 Online checked 13m ago

Trole's No Decay

Players · last
0/ 101
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 101
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,839
872 places up
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average306/325+66+27.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average281/325+96+51.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average325/350−77−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average265/300+103+63.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250+2+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average242/350+79+48.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Trole's No Decay?

The name of Trole's No Decay carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Trole's No Decay?

The map on Trole's No Decay is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Trole's No Decay hold in the server rankings?

In the top 71% of all ranked servers, Trole's No Decay is #15,967 on player hours over the last seven days.

How many players does Trole's No Decay have?

0 of 101 slots on Trole's No Decay are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How often does Trole's No Decay wipe?

There are too few wipes on record for Trole's No Decay to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 days 4 hours old.

Server Details

Where can Trole's No Decay be found?

No region is published by Trole's No Decay. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.44.100.85:28015.

How is the performance on Trole's No Decay?

Average server fps for the last 48 hours is 104; the floor was 69. The entity count reached 121,131, covering buildings, deployables and all else in the world. Up to 7,385 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Trole's No Decay running?

The build is Rust network protocol 2633 and build 163207 on Linux, running on Trole's No Decay. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Trole's No Decay?

Trole's No Decay is up. It is taking players now. Its own uptime figure dates the last restart to roughly 18 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Trole's No Decay?

These tags are published by Trole's No Decay and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp101 (Max players): It holds 101 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Trole's No Decay show up in Rust Analytics lists and filters?

On Rust Analytics, Trole's No Decay matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Trole's No Decay?

The console route: start Rust, press F1, enter client.connect 64.44.100.85:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://chicagoservers.co.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp101
Max players It holds 101 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Build 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.