A Dev Shockbyte Server
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,919 top 72%
- Rank · 7d ago
- #15,884 ▼35 places down
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 50000
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:31 UTC8d ago | 1 | – | running | 0 |
| Tue 29 Sep, 13:01 UTC15d ago | 1 | halved by day 2 | 6.9 days | 1 |
| Mon 28 Sep, 15:25 UTC16d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 139/300 | ▲+64+85.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 190/225 | ▲+70+57.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 28/1000 | ▼−33−54.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−6−31.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 56/700 | ▼−3−5.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Dev Shockbyte Server?
The name of A Dev Shockbyte Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on A Dev Shockbyte Server?
The map on A Dev Shockbyte Server is procedural, size 4,500, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does A Dev Shockbyte Server sit in the rankings?
In the top 72% of all ranked servers, A Dev Shockbyte Server is #15,919 on player hours over the last seven days.
What is the population on A Dev Shockbyte Server?
Right now, A Dev Shockbyte Server is offline; the last sighting was 7 days 5 hours ago. Average players over the last seven days: 0.
Wipe Frequency
What can you expect on wipe day for A Dev Shockbyte Server?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.
On what cycle does A Dev Shockbyte Server wipe?
No next wipe can be predicted for A Dev Shockbyte Server: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 9 hours old.
Server Overview
Where can A Dev Shockbyte Server be found?
No region is published by A Dev Shockbyte Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.58.124.176:21253.
What Rust version is A Dev Shockbyte Server running?
The version in use at A Dev Shockbyte Server: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is A Dev Shockbyte Server up, and how consistent is its uptime?
A Dev Shockbyte Server is down. The last time we saw it was 7 days 5 hours ago. The last 7 full days give 9% uptime, 15 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.
Tags and Rankings
What is the meaning of the tags on A Dev Shockbyte Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp16 (Max players): Slot count: 16; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which A Dev Shockbyte Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Dev Shockbyte Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Dev Shockbyte Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join A Dev Shockbyte Server?
Type client.connect 64.58.124.176:21253 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp16
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.