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RUST ANALYTICS
LIVE36,804PLY11,500SRV
QUOTE 64.74.161.180:28015 Online checked 7m ago

test patente choses

duo
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 648252
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers, and #381 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:52 UTC19d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustForNoobs.com | Solo/Duo | Weekly | EUEU · duo · weekly · 90 on average6/150−2−20.9%
2RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 88 on average29/100−11−27.8%
3RustOps - Solo/Duo | FULLWIPE 11/10 11.10 10/11EU · duo · biweekly · 79 on average9/215−2−19.4%
4[TR][EU] RUSTDEFT | Solo/Duo | Türkiye YeniOyuncu BestEU · duo · monthly · 64 on average7/200+0−6.7%
5Enjoy - Solo/Duo only, no BP wipes. True Vanilla.EU · duo · biweekly · 40 on average2/165−2−47.8%
6[EU] WizzRust.com 1x Solo/Duo | Noob Friendly | Wiped 01/10EU · duo · 1x · monthly · 33 on average11/100+0−0.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on test patente choses?

No gather rate is given in the name of test patente choses. duo caps groups at 2 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on test patente choses?

The map on test patente choses is procedural, size 3,500, with seed 648252, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does test patente choses sit in the rankings?

In the top 71% of all ranked servers, test patente choses is #15,967 on player hours over the last seven days. In the duo group, it ranks #381.

How many players does test patente choses have?

On test patente choses, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

How does test patente choses handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 16 hours after the wipe, the crowd peaked.

When does test patente choses schedule its wipes?

No rhythm can be told for test patente choses yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 19 days 6 hours old.

Server Info

Where can test patente choses be found?

For test patente choses, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.74.161.180:28015 is its address.

How is the performance on test patente choses?

The last 48 hours average 93 server fps, the low being 79. 70,139 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 6,939 MB. Low fps and growing entities are the source of felt lag.

test patente choses is on which Rust version?

The version in use at test patente choses: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is test patente choses and is it currently online?

The server is live: test patente choses is online. Its own uptime figure dates the last restart to roughly 19 days 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags and Rankings

What is the meaning of the tags on test patente choses?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts2 (Group limit): Team size caps at 2; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which test patente choses publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

test patente choses appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include test patente choses: Duo Rust servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Duo.

Connection

What is the process to join test patente choses?

Type client.connect 64.74.161.180:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts2

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts2
Group limit Team size caps at 2.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.