Skip to the page
RUST ANALYTICS
LIVE37,558PLY11,461SRV
QUOTE 65.108.196.248:28018 Online EU checked 13m ago

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

vanillamoddedcarbonpve
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71% · #2515 in EU
Rank · 7d ago
#10,304
5656 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:54 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average8/200+0−4.0%
2CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average4/50−1−15.8%
3Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average1/100−1−42.9%
4Хомка RU PvEEU · groups of 8+ · monthly · 3 on average3/100+0+12.5%
5BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0/200−3−100.0%
6PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average4/20+1+29.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is procedural, size 2,000, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Population

Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS sit in the rankings?

On seven-day player hours, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS sits at #15,960, in the top 71% across ranked servers and #2,515 in Europe.

How full is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

0 of 100 slots on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

An average of 2 players marked the busiest point of its recent wipes. 39 hours after the latest wipe, the crowd reached its peak.

How often does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS wipe?

The record holds too few of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 4 hours old.

Server Info

What is the server location for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

In Europe, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 65.108.196.248:28018.

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS performing well?

Server fps over the last 48 hours: 240 on average, 240 at the lowest. The entity count reached 2,402, covering buildings, deployables and all else in the world. Up to 1,529 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The server is live: ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is online. Its own uptime figure dates the last restart to roughly 3 hours ago. 99% is its uptime for the last 7 full days, 167 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger here, not other players; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing, which ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS show up in Rust Analytics lists and filters?

On Rust Analytics, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS matches these lists: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Type client.connect 65.108.196.248:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://enjoythedifference.cloudflareaccess.com/cdn-cgi/access/login/enjoythedifference.net?kid=12168445778a4901142599731de5a4ec369f86b0c74f57391a293221033f65f6&meta=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiIsImtpZCI6IjA1YmYzZjQzOTA1YzIwZDIzYTgwZGM3MjY3OWMwNzdmZTRhYTY0NjI3NTFmMTY5ZjEyNTJiN2FhNDJhMzVhZjcifQ.eyJ0eXBlIjoibWV0YSIsImF1ZCI6IjEyMTY4NDQ1Nzc4YTQ5MDExNDI1OTk3MzFkZTVhNGVjMzY5Zjg2YjBjNzRmNTczOTFhMjkzMjIxMDMzZjY1ZjYiLCJob3N0bmFtZSI6ImVuam95dGhlZGlmZmVyZW5jZS5uZXQiLCJyZWRpcmVjdF91cmwiOiIvIiwic2VydmljZV90b2tlbl9zdGF0dXMiOmZhbHNlLCJpc193YXJwIjpmYWxzZSwiaXNfZ2F0ZXdheSI6ZmFsc2UsImV4cCI6MTc5MTkyNTE0MiwibmJmIjoxNzkxOTI0ODQyLCJpYXQiOjE3OTE5MjQ4NDIsImF1dGhfc3RhdHVzIjoiTk9ORSIsIm10bHNfYXV0aCI6eyJjZXJ0X2lzc3Vlcl9kbiI6IiIsImNlcnRfc2VyaWFsIjoiIiwiY2VydF9pc3N1ZXJfc2tpIjoiIiwiY2VydF9wcmVzZW50ZWQiOmZhbHNlLCJjb21tb25fbmFtZSI6IiIsImF1dGhfc3RhdHVzIjoiTk9ORSJ9LCJyZWFsX2NvdW50cnkiOiJERSIsImFwcF9zZXNzaW9uX2hhc2giOiI1NjgxZmM2MTRhYmQwY2Y3ZWMwMmViNGJjOTEwOWJmOTczMmJiMWFiNzU1NmQyMjVhMjczOGJmOGU3ZjUxMjY1In0.Gk20gv98lTSnp3X5Tljl12xA6KyXkL401tSx4lsKNfwwJOrCMITost_8ZzVqYb6vMz7LkisaZfLYiMWRZNTpiceaOZBn9hgi_w9QdobDCtkXjr3woGs7Os2hMVp74Mvw8Kiv-sZvDBNfPenq0DlMK-e34axbiVZ0KLsVnwgiQ6OILrTAyzMzlOMlp7vj-QpzMqGtOvi28bQDn01IRIv5bZ6hhdMd_9O56OxqPUf36rBXpb7nIA-bXh8x4gxR9PgYiwh5ZgzMrLCFIuKPUEe7owikF8HsWjuihHrtOu-PvuvXcaExRfitKMd_7F5Aa3vwyvpnYZAbFB8JYSYHWdummg&redirect_url=%2F.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.