Skip to the page
RUST ANALYTICS
LIVE64,060PLY11,589SRV
QUOTE 65.108.207.14:28015 Offline checked 28d ago

b3r1k Rust — HEL (procedural)

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,480
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average514/525−22−4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average325/350−35−9.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average150/200−25−14.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average299/275−47−13.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average46/250−8−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average288/325+19+7.2%

Quick answers

from the figures on this page

Rules & Settings

How is b3r1k Rust — HEL (procedural) configured in terms of rules and settings?

The name of b3r1k Rust — HEL (procedural) carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

What is the current map on b3r1k Rust — HEL (procedural)?

The game generates the procedural map on b3r1k Rust — HEL (procedural).

Activity

What position does b3r1k Rust — HEL (procedural) hold in the server rankings?

In the top – of all ranked servers, b3r1k Rust — HEL (procedural) is #15,480 on player hours over the last seven days.

How many players does b3r1k Rust — HEL (procedural) have?

At present, b3r1k Rust — HEL (procedural) is offline; the last sighting was 28 days 6 hours ago.

Wipe Schedule

When does b3r1k Rust — HEL (procedural) schedule its wipes?

The record holds too few of b3r1k Rust — HEL (procedural)'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 51 days 4 hours old.

Server Overview

What is the location of b3r1k Rust — HEL (procedural)?

There is no region published for b3r1k Rust — HEL (procedural). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 65.108.207.14:28015 is its address.

b3r1k Rust — HEL (procedural) runs which version of Rust?

The build is Rust network protocol 2632 and build 161125 on Linux, running on b3r1k Rust — HEL (procedural). Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of b3r1k Rust — HEL (procedural)?

b3r1k Rust — HEL (procedural) is down. The last time we saw it was 28 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on b3r1k Rust — HEL (procedural)?

Published by b3r1k Rust — HEL (procedural) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

b3r1k Rust — HEL (procedural) appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, b3r1k Rust — HEL (procedural) matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join b3r1k Rust — HEL (procedural)?

The console route: start Rust, press F1, enter client.connect 65.108.207.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs161125
Build Build 161125.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.