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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 65.108.8.8:28015 Offline checked 1d ago

LoA TestServer

moddedoxide
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,909
top 72%
Rank · 7d ago
#13,001
2908 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
0123417:0020:0022:0001:0003:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:29 UTC10d ago 1 – running 0
Tue 29 Sep, 17:24 UTC14d ago 2 halved by day 1 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average196/300+17+9.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average195/225−15−7.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−25−67.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average74/700−41−35.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on LoA TestServer?

No gather rate appears in the name of LoA TestServer. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Activity

What is the rank of LoA TestServer?

For the last seven days, LoA TestServer holds rank #15,909 on player hours, in the top 72% of all ranked servers.

What is the population on LoA TestServer?

At present, LoA TestServer is offline; the last sighting was 34 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does LoA TestServer handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

How often does LoA TestServer wipe?

No rhythm can be told for LoA TestServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 20 hours old.

Server Overview

What is the location of LoA TestServer?

No region is published by LoA TestServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 65.108.8.8:28015 is its address.

LoA TestServer runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what LoA TestServer runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is LoA TestServer and is it currently online?

Offline at this moment: LoA TestServer. Last seen 34 hours ago. The last 7 full days give 90% uptime, 151 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.

Tags and Rankings

How should you interpret the tags on LoA TestServer?

Published by LoA TestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature LoA TestServer?

The following Rust Analytics lists feature LoA TestServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join LoA TestServer?

The console route: start Rust, press F1, enter client.connect 65.108.8.8:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.