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RUST ANALYTICS
LIVE40,519PLY11,472SRV
QUOTE 65.109.155.79:28015 Online checked 11m ago

LoyalFriends

monthly wipes vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#7,429
8537 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:32 UTC FW12d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average27/1000−18−40.1%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−13−64.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−50−74.5%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 70 on average15/200−18−55.0%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average13/650−7−35.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average3/1000−2−43.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on LoyalFriends?

The name of LoyalFriends carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the current map on LoyalFriends?

A procedural map of size 4,500 with seed 2147483647 runs on LoyalFriends, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does LoyalFriends sit in the rankings?

In the top 72% of all ranked servers, LoyalFriends is #15,966 on player hours over the last seven days.

How full is LoyalFriends?

0 of 100 slots on LoyalFriends are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How does LoyalFriends handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does LoyalFriends wipe?

A single monthly wipe is what LoyalFriends runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 11 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for LoyalFriends?

There is no region published for LoyalFriends. Rust Analytics reports the location a server claims, not the machine's actual location. 65.109.155.79:28015 is its address.

How is the performance on LoyalFriends?

Average server fps for the last 48 hours is 105; the floor was 19. At its peak it held 123,664 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,021 MB. What players feel as lag is low fps together with a rising entity count.

LoyalFriends is on which Rust version?

The version in use at LoyalFriends: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of LoyalFriends?

The server is live: LoyalFriends is online. The reported uptime puts its last restart at about 2 hours ago. 7 full days have passed with 90% uptime, 151 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on LoyalFriends?

Published by LoyalFriends for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

LoyalFriends appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, LoyalFriends matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join LoyalFriends?

Type client.connect 65.109.155.79:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://h0lysp4nk.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.