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RUST ANALYTICS
LIVE74,462PLY11,566SRV
QUOTE 65.185.82.109:28125 Offline checked 10h ago

Orange Dream Memory Control

moddedoxide
Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,825
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0123423:0006:0013:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average32/300−2−5.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average48/225+20+69.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average8/1000+1+17.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average170/1000+164+2900.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average14/700−2−12.0%

Quick answers

from the figures on this page

Map and Rules

How is Orange Dream Memory Control configured in terms of rules and settings?

The name of Orange Dream Memory Control carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on Orange Dream Memory Control?

Orange Dream Memory Control uses a procedural map, which the game generates.

Activity

Where does Orange Dream Memory Control sit in the rankings?

In the top 72% of all ranked servers, Orange Dream Memory Control is #15,825 on player hours over the last seven days.

How many players does Orange Dream Memory Control have?

Right now, Orange Dream Memory Control is offline; the last sighting was 10 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Orange Dream Memory Control wipe?

The record holds too few of Orange Dream Memory Control's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 16 hours.

Server Details

What is the location of Orange Dream Memory Control?

No region is published by Orange Dream Memory Control. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 65.185.82.109:28125.

Orange Dream Memory Control is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Orange Dream Memory Control. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Orange Dream Memory Control?

Orange Dream Memory Control is down. The last time we saw it was 10 hours ago. The last 2 full days give 100% uptime, 48 hours on out of 48. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

How should you interpret the tags on Orange Dream Memory Control?

These tags are published by Orange Dream Memory Control and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Orange Dream Memory Control appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Orange Dream Memory Control: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Orange Dream Memory Control?

The console route: start Rust, press F1, enter client.connect 65.185.82.109:28125. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.