Orange Dream Memory Control
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,825 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 32/300 | ▼−2−5.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 48/225 | ▲+20+69.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 8/1000 | ▲+1+17.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average | 170/1000 | ▲+164+2900.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 14/700 | ▼−2−12.0% |
Quick answers
from the figures on this pageMap and Rules
How is Orange Dream Memory Control configured in terms of rules and settings?
The name of Orange Dream Memory Control carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
What is the current map on Orange Dream Memory Control?
Orange Dream Memory Control uses a procedural map, which the game generates.
Activity
Where does Orange Dream Memory Control sit in the rankings?
In the top 72% of all ranked servers, Orange Dream Memory Control is #15,825 on player hours over the last seven days.
How many players does Orange Dream Memory Control have?
Right now, Orange Dream Memory Control is offline; the last sighting was 10 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does Orange Dream Memory Control wipe?
The record holds too few of Orange Dream Memory Control's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 16 hours.
Server Details
What is the location of Orange Dream Memory Control?
No region is published by Orange Dream Memory Control. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 65.185.82.109:28125.
Orange Dream Memory Control is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Orange Dream Memory Control. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Orange Dream Memory Control?
Orange Dream Memory Control is down. The last time we saw it was 10 hours ago. The last 2 full days give 100% uptime, 48 hours on out of 48. The earliest Rust Analytics saw it was 12 October 2026.
Server Tags
How should you interpret the tags on Orange Dream Memory Control?
These tags are published by Orange Dream Memory Control and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Orange Dream Memory Control appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Orange Dream Memory Control: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Orange Dream Memory Control?
The console route: start Rust, press F1, enter client.connect 65.185.82.109:28125. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.