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RUST ANALYTICS
LIVE39,422PLY11,469SRV
QUOTE 65.21.11.212:28015 Offline EU · eu2 checked 25d ago

CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC

weekly wipes vanillaoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 70% · #2529 in EU
Rank · 7d ago
#7,309
8169 places down
Last wipe
26d ago
weekly schedule
Next wipe
1d 21h
Fri 16 Oct, 23:49 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 522327
First seen
18 Sep 2026
fnd1-rust.cloudhive.pro

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 23:49 UTCin 1d 21h

Its weekly schedule tag · low confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 1d 21hFri 16 Oct, 23:49 UTC
  2. 8d 21hFri 23 Oct, 23:49 UTC
  3. 15d 21hFri 30 Oct, 23:49 UTC
  4. 21d 16hThu 5 Nov, 19:00 UTCFW
  5. 22d 21hFri 6 Nov, 23:49 UTC
  6. 29d 21hFri 13 Nov, 23:49 UTC
  7. 36d 21hFri 20 Nov, 23:49 UTC
  8. 43d 21hFri 27 Nov, 23:49 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 23:49 UTC26d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250+4+20.9%
2Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average20/100+7+57.9%
3Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average9/100+2+24.1%
4Rusty Moose |EU Main|EU · groups of 12+ · weekly · 203 on average2/250−3−57.9%
5Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 194 on average86/250−67−43.7%
6Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 176 on average57/200−45−44.3%

Quick answers

from the figures on this page

Map and Rules

How is CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC configured in terms of rules and settings?

The name of CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Oxide plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC uses a procedural map of size 3,000 with seed 522327, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

In the top 70% of all ranked servers, CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC is #15,478 on player hours over the last seven days and #2,529 in Europe.

How many players does CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC have?

Right now, CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC is offline; the last sighting was 25 days ago.

Wipe Cycle

What can you expect on wipe day for CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC wipe?

Its tag guides the prediction, as CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC has too few wipes on record to confirm its schedule. The date of its next wipe is Friday 16 October at 23:49 UTC. 26 days 2 hours ago the current world was created. The tags give a weekly wipe.

Server Details

What is the server location for CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC gives Europe and the EU tag, with eu2 as its region code. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 65.21.11.212:28015.

What Rust version is CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC running?

Rust network protocol 2633 and build 164530 on Linux is what CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

No response from CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC. It was last seen 25 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.

Tags & Filters

How should you interpret the tags on CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

Published by CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $reu2 (Region code): eu2 is the region code; ^w (Weekly): Wipes land every week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

The cloudhive.pro hostname published by CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC appears on no other server we track.

CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to Join

What is the process to join CLOUD HIVE DC - RUST | SOLO/DUO/TRIO/QUAD | CLASSIC?

The console route: start Rust, press F1, enter client.connect 65.21.11.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$reu2,v2633,^w,^v,EU,gmrust,cs164530,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking The standard network layer, RakNet.
$reu2
Region code eu2 is the region code.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.