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RUST ANALYTICS
LIVE50,287PLY11,602SRV
QUOTE 65.28.44.27:28048 Online NA checked 10m ago

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event

3x quad biweekly wipes moddedoxidepve
Players · last
0/ 100
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 4
Rank
#4,540
top 20% · #807 in NA
Rank · 7d ago
#4,021
519 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 22h
Thu 15 Oct, 22:30 UTC
Group limit
quad
players per team
Gather rate
3x
read from the name
Score
69
player hours, last seven days
Map
4500
Best modded servers · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 20% of all ranked servers, top 44% in NA, and #285 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 22:30 UTCin 1d 22h

Its biweekly schedule tag · low confidence

usual gap
7.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
50%
else halves by day 2

Coming wipes

  1. 1d 22hThu 15 Oct, 22:30 UTC
  2. 15d 22hThu 29 Oct, 22:30 UTC
  3. 22d 18hThu 5 Nov, 19:00 UTCFW
  4. 29d 22hThu 12 Nov, 22:30 UTC
  5. 43d 22hThu 26 Nov, 22:30 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW12d ago 5 – running 0
Mon 21 Sep, 22:22 UTC22d ago 3 halved by day 2 10 days 0
Thu 17 Sep, 19:47 UTC26d ago 4 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average3/100−4−58.6%
2GOBLINGAMING | 5X PVE CHAOS | NO BP WIPENA · quad · 5x · biweekly · 4 on average1/25−6−86.7%
3Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 51 on average70/100−24−25.4%
4[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 11 on average11/100−3−19.0%
5FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average10/75−1−9.8%
6Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average4/50+0+9.1%

Quick answers

from the figures on this page

Rules & Settings

How is Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event configured in terms of rules and settings?

A gather rate of 3x appears in the name of Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event. A maximum of 4 players per group is set through quad. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

A procedural map of size 4,500 with seed 1337 runs on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Best modded servers.

Player Count

What is the rank of Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

On seven-day player hours, Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event sits at #4,540, in the top 20% across ranked servers and #807 in North America. In the quad group, it ranks #285.

What is the population on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

0 of 100 slots on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event are filled right now. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 2 players.

Wipe Schedule

How does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event handle wipe day?

The average peak across its recent wipes is 4 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 2 when it did not hold.

On what cycle does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event wipe?

Its tag guides the prediction, as Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 22:30 UTC. Its world now is 12 days 1 hours old. The tags show wipes every two weeks.

Server Overview

Where can Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event be found?

With the NA tag, Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 65.28.44.27:28048.

How is the performance on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

Average server fps for the last 48 hours is 43; the floor was 18. At its peak it held 177,196 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,071 MB. Low fps and growing entities are the source of felt lag.

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event runs which version of Rust?

The version in use at Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event up, and how consistent is its uptime?

Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event is up. It is taking players now. 10 hours ago is when it last restarted, judging by the uptime it reports. 86% is its uptime for the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

These tags are published by Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event show up in Rust Analytics lists and filters?

On Rust Analytics, Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event matches these lists: 3x Rust servers, Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Connection

What is the process to join Kapco411 Hell On Earth 3X|PVE|Ultra Modded Weekly|Awesome Event?

The console route: start Rust, press F1, enter client.connect 65.28.44.27:28048. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/kapco411.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.