#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,589 top 71%
- Rank · 7d ago
- #9,576 ▼7013 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1234
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 2.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 03:58 UTC22d ago | 1 | – | running | 0 |
| Sat 19 Sep, 01:23 UTC24d ago | 2 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 286 on average | 311/350 | ▲+109+54.0% | |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average | 221/300 | ▼−68−23.4% | |
| 3 | Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average | 180/200 | ▼−78−30.2% | |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average | 76/350 | ▲+23+42.5% | |
| 5 | [EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average | 95/150 | ▲+25+36.5% | |
| 6 | [AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average | 34/150 | ▼−6−15.9% |
Quick answers
from the figures on this pageRules & Settings
How is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons configured in terms of rules and settings?
A gather rate of 10x appears in the name of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
What is the current map on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
The map on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is procedural, size 4,000, with seed 1234, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons sit in the rankings?
In the top 71% of all ranked servers, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is #16,589 on player hours over the last seven days.
What is the population on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
At present, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline; the last sighting was 17 days 16 hours ago.
Wipe Frequency
What happens on wipe day at #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
How often does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe?
No rhythm can be told for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 22 days 17 hours old.
Server Details
What is the location of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
There is no region published for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 65.7.2.45:20840 is its address.
#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons and is it currently online?
#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is down. The last time we saw it was 17 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
These Rust Analytics lists include #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How to Join
What steps do I take to join #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
The console route: start Rust, press F1, enter client.connect 65.7.2.45:20840. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
