CDN TEST SERVER
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,886 top 72%
- Rank · 7d ago
- #15,970 ▲84 places up
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 6738
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 198 on average | 148/2000 | ▼−29−16.3% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average | 70/2000 | ▲+6+8.9% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on average | 60/200 | ▼−17−22.1% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 68 on average | 26/100 | ▪+0+0.0% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 18/200 | ▼−25−58.5% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average | 68/100 | ▼−30−30.6% |
Quick answers
from the figures on this pageMap and Rules
How is CDN TEST SERVER configured in terms of rules and settings?
No gather rate appears in the name of CDN TEST SERVER. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on CDN TEST SERVER?
The map on CDN TEST SERVER is procedural, size 4,500, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does CDN TEST SERVER sit in the rankings?
For the last seven days, CDN TEST SERVER holds rank #15,886 on player hours, in the top 72% of all ranked servers.
What is the population on CDN TEST SERVER?
Right now, CDN TEST SERVER is offline; the last sighting was 4 days 11 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does CDN TEST SERVER schedule its wipes?
The record holds too few of CDN TEST SERVER's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 17 hours.
Server Overview
What is the location of CDN TEST SERVER?
There is no region published for CDN TEST SERVER. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 65.7.2.45:28015.
CDN TEST SERVER is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on CDN TEST SERVER. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of CDN TEST SERVER?
Offline at this moment: CDN TEST SERVER. Last seen 4 days 11 hours ago. 43% is its uptime for the last 7 full days, 72 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Tags and Rankings
How should you interpret the tags on CDN TEST SERVER?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which CDN TEST SERVER publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does CDN TEST SERVER show up in Rust Analytics lists and filters?
On Rust Analytics, CDN TEST SERVER matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to CDN TEST SERVER?
The console route: start Rust, press F1, enter client.connect 65.7.2.45:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.