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RUST ANALYTICS
LIVE49,997PLY11,546SRV
QUOTE 65.7.2.45:28015 Offline checked 4d ago

CDN TEST SERVER

moddedoxidepve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,886
top 72%
Rank · 7d ago
#15,970
84 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 198 on average148/2000−29−16.3%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average70/2000+6+8.9%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on average60/200−17−22.1%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 68 on average26/100+0+0.0%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average18/200−25−58.5%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average68/100−30−30.6%

Quick answers

from the figures on this page

Map and Rules

How is CDN TEST SERVER configured in terms of rules and settings?

No gather rate appears in the name of CDN TEST SERVER. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on CDN TEST SERVER?

The map on CDN TEST SERVER is procedural, size 4,500, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does CDN TEST SERVER sit in the rankings?

For the last seven days, CDN TEST SERVER holds rank #15,886 on player hours, in the top 72% of all ranked servers.

What is the population on CDN TEST SERVER?

Right now, CDN TEST SERVER is offline; the last sighting was 4 days 11 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does CDN TEST SERVER schedule its wipes?

The record holds too few of CDN TEST SERVER's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 17 hours.

Server Overview

What is the location of CDN TEST SERVER?

There is no region published for CDN TEST SERVER. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 65.7.2.45:28015.

CDN TEST SERVER is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on CDN TEST SERVER. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of CDN TEST SERVER?

Offline at this moment: CDN TEST SERVER. Last seen 4 days 11 hours ago. 43% is its uptime for the last 7 full days, 72 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Tags and Rankings

How should you interpret the tags on CDN TEST SERVER?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which CDN TEST SERVER publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does CDN TEST SERVER show up in Rust Analytics lists and filters?

On Rust Analytics, CDN TEST SERVER matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to CDN TEST SERVER?

The console route: start Rust, press F1, enter client.connect 65.7.2.45:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.