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RUST ANALYTICS
LIVE97,074PLY11,689SRV
QUOTE 66.165.249.10:28215 Online checked 10m ago

Rustic Ruins [Temp] Test Serve

modded
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,835
top 72%
Rank · 7d ago
#15,970
135 places up
Last wipe
755d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 235214983
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average116/300+23+24.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average123/225+8+6.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−3−13.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average21/700−21−49.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average349/1000+341+4355.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rustic Ruins [Temp] Test Serve?

No gather rate is given in the name of Rustic Ruins [Temp] Test Serve. A group limit is not published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. VAC is active.

Which map is played on Rustic Ruins [Temp] Test Serve?

A procedural map of size 4,000 with seed 235214983 runs on Rustic Ruins [Temp] Test Serve, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Rustic Ruins [Temp] Test Serve sit in the rankings?

In the top 72% of all ranked servers, Rustic Ruins [Temp] Test Serve is #15,835 on player hours over the last seven days.

How many players does Rustic Ruins [Temp] Test Serve have?

0 of 100 slots on Rustic Ruins [Temp] Test Serve are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Rustic Ruins [Temp] Test Serve wipe?

There are too few wipes on record for Rustic Ruins [Temp] Test Serve to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 755 days ago the current world was created.

Server Overview

Where can Rustic Ruins [Temp] Test Serve be found?

For Rustic Ruins [Temp] Test Serve, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.165.249.10:28215 is its address.

Is Rustic Ruins [Temp] Test Serve performing well?

Server fps over the last 48 hours: 124 on average, 23 at the lowest. 206,307 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 12,284 MB. Low fps and growing entities are the source of felt lag.

Rustic Ruins [Temp] Test Serve is on which Rust version?

Rust network protocol 2515 and build 90920 on Windows is what Rustic Ruins [Temp] Test Serve runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rustic Ruins [Temp] Test Serve and is it currently online?

Online at this moment: Rustic Ruins [Temp] Test Serve. The reported uptime puts its last restart at about 29 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rustic Ruins [Temp] Test Serve?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; v2515 (Protocol): Protocol 2515: matching game versions are required to join; cs90920 (Build): It runs build 90920; ptrak (Networking): Runs on RakNet, Rust's default network layer; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded listing applies: plugins or settings change play; hc1579f8a (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Rustic Ruins [Temp] Test Serve publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rustic Ruins [Temp] Test Serve?

The following Rust Analytics lists feature Rustic Ruins [Temp] Test Serve: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Joining the Server

What is the process to join Rustic Ruins [Temp] Test Serve?

The console route: start Rust, press F1, enter client.connect 66.165.249.10:28215. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://rustic-ruins.tebex.io.

Server tags

what each one means

Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Capacity: 100 slots.
v2515
Protocol Protocol 2515: matching game versions are required to join.
cs90920
Build It runs build 90920.
ptrak
Networking Runs on RakNet, Rust's default network layer.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded The Modded listing applies: plugins or settings change play.

Other

hc1579f8a
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.