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RUST ANALYTICS
LIVE82,004PLY11,694SRV
QUOTE 66.23.231.235:28080 Online checked 12m ago

IronHold | Solo/Quad/vanilla+

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#12,026
3875 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 3h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3703
Procedural Map · seed 2067014836
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 3h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:40 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average207/300+13+6.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average197/225−9−4.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average42/1000−72−63.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−26−74.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average67/700−60−47.2%

Quick answers

from the figures on this page

Server Rules

How is IronHold | Solo/Quad/vanilla+ configured in terms of rules and settings?

No gather rate is given in the name of IronHold | Solo/Quad/vanilla+. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Which map is played on IronHold | Solo/Quad/vanilla+?

A procedural map of size 3,703 with seed 2067014836 runs on IronHold | Solo/Quad/vanilla+, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does IronHold | Solo/Quad/vanilla+ hold in the server rankings?

In the top 71% of all ranked servers, IronHold | Solo/Quad/vanilla+ is #15,901 on player hours over the last seven days.

How many players does IronHold | Solo/Quad/vanilla+ have?

0 of 100 slots on IronHold | Solo/Quad/vanilla+ are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at IronHold | Solo/Quad/vanilla+?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 17 hours after the wipe, the crowd peaked.

How often does IronHold | Solo/Quad/vanilla+ wipe?

A single monthly wipe is what IronHold | Solo/Quad/vanilla+ runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 17 hours ago the current world was created.

Server Details

Where can IronHold | Solo/Quad/vanilla+ be found?

For IronHold | Solo/Quad/vanilla+, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 66.23.231.235:28080 is its address.

What is the performance like on IronHold | Solo/Quad/vanilla+?

The last 48 hours average 125 server fps, the low being 90. At its peak it held 79,204 entities: buildings, deployables and the rest of the world. Up to 2,191 MB of memory was used. A climbing entity count plus low fps is the lag players report.

IronHold | Solo/Quad/vanilla+ is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on IronHold | Solo/Quad/vanilla+. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is IronHold | Solo/Quad/vanilla+ and is it currently online?

IronHold | Solo/Quad/vanilla+ is up. It is taking players now. Its own uptime figure dates the last restart to roughly 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on IronHold | Solo/Quad/vanilla+?

Published by IronHold | Solo/Quad/vanilla+ for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does IronHold | Solo/Quad/vanilla+ show up in Rust Analytics lists and filters?

On Rust Analytics, IronHold | Solo/Quad/vanilla+ matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to IronHold | Solo/Quad/vanilla+?

Type client.connect 66.23.231.235:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.