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RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 66.245.194.41:31696 Offline checked 13d ago

GHC test rust

Players · last
0/ 24
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 24
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,013
top 69%
Rank · 7d ago
#16,111
98 places up
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average130/200+16+14.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average133/175+13+10.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on GHC test rust?

The name of GHC test rust carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on GHC test rust?

The game generates the procedural map on GHC test rust.

Population

Where does GHC test rust sit in the rankings?

In the top 69% of all ranked servers, GHC test rust is #16,013 on player hours over the last seven days.

How full is GHC test rust?

Right now, GHC test rust is offline; the last sighting was 13 days 2 hours ago.

Wipe Schedule

How often does GHC test rust wipe?

No rhythm can be told for GHC test rust yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 2 hours old.

Server Overview

What is the server location for GHC test rust?

There is no region published for GHC test rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.245.194.41:31696 is its address.

GHC test rust runs which version of Rust?

Rust network protocol 2634 and build 166494 on Linux is what GHC test rust runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of GHC test rust?

GHC test rust is down. The last time we saw it was 13 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Server Tags

How should you interpret the tags on GHC test rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp24 (Max players): Capacity: 24 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which GHC test rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does GHC test rust show up in Rust Analytics lists and filters?

These Rust Analytics lists include GHC test rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join GHC test rust?

The console route: start Rust, press F1, enter client.connect 66.245.194.41:31696. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp24
Max players Capacity: 24 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.