RUST-A-MANIA - PVE - ASMR CHILL!
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,530 top 38% · #1229 in NA
- Rank · 7d ago
- #9,517 ▲987 places up
- Last wipe
- 6d ago weekly schedule
- Next wipe
- 15h Thu 15 Oct, 17:31 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 9 player hours, last seven days
- Map
- 2800 Procedural Map · seed 540952
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 3.9 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 15hThu 15 Oct, 17:31 UTC
- 7d 15hThu 22 Oct, 17:31 UTC
- 14d 15hThu 29 Oct, 17:31 UTC
- 21d 17hThu 5 Nov, 19:00 UTCFW
- 28d 15hThu 12 Nov, 17:31 UTC
- 35d 15hThu 19 Nov, 17:31 UTC
- 42d 15hThu 26 Nov, 17:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:31 UTC6d ago | 2 | – | running | 0 |
| Sun 4 Oct, 19:26 UTC10d ago | 1 | halved by day 2 | 3.9 days | 0 |
| Sat 3 Oct, 00:06 UTC12d ago | 2 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:08 UTC FW13d ago | 1 | – | 1.2 days | 0 |
| Thu 24 Sep, 19:11 UTC20d ago | 1 | halved by day 1 | 7 days | 0 |
| Fri 18 Sep, 11:24 UTC26d ago | 2 | halved by day 2 | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average | 11/100 | ▼−11−50.4% | |
| 2 | Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average | 1/150 | ▼−3−77.4% | |
| 3 | Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 1 on average | 2/200 | ▼−1−33.3% | |
| 4 | Rustoria.co - US MainNA · groups of 16+ · weekly · 221 on average | 44/250 | ▼−1−2.6% | |
| 5 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average | 52/250 | ▪+0+1.0% | |
| 6 | Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 165 on average | 247/275 | ▼−315−56.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RUST-A-MANIA - PVE - ASMR CHILL!?
No gather rate is given in the name of RUST-A-MANIA - PVE - ASMR CHILL!. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Which map is played on RUST-A-MANIA - PVE - ASMR CHILL!?
RUST-A-MANIA - PVE - ASMR CHILL! uses a procedural map of size 2,800 with seed 540952, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does RUST-A-MANIA - PVE - ASMR CHILL! hold in the server rankings?
On seven-day player hours, RUST-A-MANIA - PVE - ASMR CHILL! sits at #8,530, in the top 38% across ranked servers and #1,229 in North America.
How many players does RUST-A-MANIA - PVE - ASMR CHILL! have?
0 of 50 slots on RUST-A-MANIA - PVE - ASMR CHILL! are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest.
Wipe Frequency
What can you expect on wipe day for RUST-A-MANIA - PVE - ASMR CHILL!?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 27 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.
On what cycle does RUST-A-MANIA - PVE - ASMR CHILL! wipe?
The prediction follows the tag because too few of RUST-A-MANIA - PVE - ASMR CHILL!'s wipes are on record to confirm its schedule. On Thursday 15 October at 17:31 UTC the next wipe is due. 6 days 8 hours ago the current world was created. The tags give a weekly wipe.
Server Info
Where can RUST-A-MANIA - PVE - ASMR CHILL! be found?
In North America, RUST-A-MANIA - PVE - ASMR CHILL! lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.96.49:28055 is its address.
Is RUST-A-MANIA - PVE - ASMR CHILL! performing well?
The last 48 hours average 60 server fps, the low being 50. The entity count reached 36,085, covering buildings, deployables and all else in the world. Memory use peaked at 2,626 MB. Low fps and growing entities are the source of felt lag.
RUST-A-MANIA - PVE - ASMR CHILL! runs which version of Rust?
Rust network protocol 2634 and build 167231 on Linux is what RUST-A-MANIA - PVE - ASMR CHILL! runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RUST-A-MANIA - PVE - ASMR CHILL!?
Online at this moment: RUST-A-MANIA - PVE - ASMR CHILL!. The reported uptime puts its last restart at about 6 days 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RUST-A-MANIA - PVE - ASMR CHILL!?
These tags are published by RUST-A-MANIA - PVE - ASMR CHILL! and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature RUST-A-MANIA - PVE - ASMR CHILL!?
These Rust Analytics lists include RUST-A-MANIA - PVE - ASMR CHILL!: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Joining the Server
What is the process to join RUST-A-MANIA - PVE - ASMR CHILL!?
The console route: start Rust, press F1, enter client.connect 66.51.96.49:28055. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.