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RUST ANALYTICS
LIVE41,552PLY11,481SRV
QUOTE 66.51.96.49:28055 Online NA checked 8m ago

RUST-A-MANIA - PVE - ASMR CHILL!

weekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,530
top 38% · #1229 in NA
Rank · 7d ago
#9,517
987 places up
Last wipe
6d ago
weekly schedule
Next wipe
15h
Thu 15 Oct, 17:31 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
2800
Procedural Map · seed 540952
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 38% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:31 UTCin 15h

Its weekly schedule tag · low confidence

usual gap
3.9 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 15hThu 15 Oct, 17:31 UTC
  2. 7d 15hThu 22 Oct, 17:31 UTC
  3. 14d 15hThu 29 Oct, 17:31 UTC
  4. 21d 17hThu 5 Nov, 19:00 UTCFW
  5. 28d 15hThu 12 Nov, 17:31 UTC
  6. 35d 15hThu 19 Nov, 17:31 UTC
  7. 42d 15hThu 26 Nov, 17:31 UTC

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:31 UTC6d ago 2 – running 0
Sun 4 Oct, 19:26 UTC10d ago 1 halved by day 2 3.9 days 0
Sat 3 Oct, 00:06 UTC12d ago 2 – 1.8 days 0
Thu 1 Oct, 18:08 UTC FW13d ago 1 – 1.2 days 0
Thu 24 Sep, 19:11 UTC20d ago 1 halved by day 1 7 days 0
Fri 18 Sep, 11:24 UTC26d ago 2 halved by day 2 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average11/100−11−50.4%
2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average1/150−3−77.4%
3Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 1 on average2/200−1−33.3%
4Rustoria.co - US MainNA · groups of 16+ · weekly · 221 on average44/250−1−2.6%
5Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average52/250+0+1.0%
6Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 165 on average247/275−315−56.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RUST-A-MANIA - PVE - ASMR CHILL!?

No gather rate is given in the name of RUST-A-MANIA - PVE - ASMR CHILL!. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on RUST-A-MANIA - PVE - ASMR CHILL!?

RUST-A-MANIA - PVE - ASMR CHILL! uses a procedural map of size 2,800 with seed 540952, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does RUST-A-MANIA - PVE - ASMR CHILL! hold in the server rankings?

On seven-day player hours, RUST-A-MANIA - PVE - ASMR CHILL! sits at #8,530, in the top 38% across ranked servers and #1,229 in North America.

How many players does RUST-A-MANIA - PVE - ASMR CHILL! have?

0 of 50 slots on RUST-A-MANIA - PVE - ASMR CHILL! are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Frequency

What can you expect on wipe day for RUST-A-MANIA - PVE - ASMR CHILL!?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 27 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does RUST-A-MANIA - PVE - ASMR CHILL! wipe?

The prediction follows the tag because too few of RUST-A-MANIA - PVE - ASMR CHILL!'s wipes are on record to confirm its schedule. On Thursday 15 October at 17:31 UTC the next wipe is due. 6 days 8 hours ago the current world was created. The tags give a weekly wipe.

Server Info

Where can RUST-A-MANIA - PVE - ASMR CHILL! be found?

In North America, RUST-A-MANIA - PVE - ASMR CHILL! lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.96.49:28055 is its address.

Is RUST-A-MANIA - PVE - ASMR CHILL! performing well?

The last 48 hours average 60 server fps, the low being 50. The entity count reached 36,085, covering buildings, deployables and all else in the world. Memory use peaked at 2,626 MB. Low fps and growing entities are the source of felt lag.

RUST-A-MANIA - PVE - ASMR CHILL! runs which version of Rust?

Rust network protocol 2634 and build 167231 on Linux is what RUST-A-MANIA - PVE - ASMR CHILL! runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RUST-A-MANIA - PVE - ASMR CHILL!?

Online at this moment: RUST-A-MANIA - PVE - ASMR CHILL!. The reported uptime puts its last restart at about 6 days 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RUST-A-MANIA - PVE - ASMR CHILL!?

These tags are published by RUST-A-MANIA - PVE - ASMR CHILL! and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RUST-A-MANIA - PVE - ASMR CHILL!?

These Rust Analytics lists include RUST-A-MANIA - PVE - ASMR CHILL!: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Joining the Server

What is the process to join RUST-A-MANIA - PVE - ASMR CHILL!?

The console route: start Rust, press F1, enter client.connect 66.51.96.49:28055. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.