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RUST ANALYTICS
LIVE52,884PLY11,586SRV
QUOTE 66.51.96.65:28010 Online NA checked 13m ago

SCAVENGERSHAVEN.NET (TEST SERVER)

trio weekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72% · #1537 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
weekly schedule
Next wipe
5d 18h
Tue 20 Oct, 17:30 UTC
Group limit
trio
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
SCAV.GG · seed 1337
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
0123417:0023:0004:0010:0015:0021:00Wiped Tue 13 Oct, 17:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0246817:0023:0004:0010:0015:0021:00Wiped Tue 13 Oct, 17:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA, and #513 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeTuesday 20 October, 17:30 UTCin 5d 18h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 122 on average9/150−3−22.9%
2Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 82 on average96/150−150−61.0%
3Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 10 on average6/200−2−21.7%
4RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 9 on average1/150−2−66.7%
5RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 5 on average6/150−2−25.8%
6US RustLife.net | Solo/Duo/Trio | Fridays | Noob FriendlyNA · trio · weekly · 2 on average1/100+1

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SCAVENGERSHAVEN.NET (TEST SERVER)?

No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). trio caps groups at 3 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) uses a procedural map of size 4,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is SCAV.GG.

Population

Where does SCAVENGERSHAVEN.NET (TEST SERVER) sit in the rankings?

On seven-day player hours, SCAVENGERSHAVEN.NET (TEST SERVER) sits at #15,912, in the top 72% across ranked servers and #1,537 in North America. Among servers in trio, it stands at #513.

How full is SCAVENGERSHAVEN.NET (TEST SERVER)?

0 of 50 slots on SCAVENGERSHAVEN.NET (TEST SERVER) are filled right now. Average players over the last seven days: 0.

Wipe Frequency

When does SCAVENGERSHAVEN.NET (TEST SERVER) schedule its wipes?

From weekly: 7 days after its last wipe, the next wipe at SCAVENGERSHAVEN.NET (TEST SERVER) is estimated. The date of its next wipe is Tuesday 20 October at 17:30 UTC. Its world now is 29 hours old. Its tags state a wipe every week.

Server Info

What is the server location for SCAVENGERSHAVEN.NET (TEST SERVER)?

With the NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.96.65:28010 is its address.

Is SCAVENGERSHAVEN.NET (TEST SERVER) performing well?

Average server fps for the last 48 hours is 5; the floor was 5. At its peak it held 151,067 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,486 MB. A climbing entity count plus low fps is the lag players report.

SCAVENGERSHAVEN.NET (TEST SERVER) runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what SCAVENGERSHAVEN.NET (TEST SERVER) runs. The protocol has to match for you to join, and Steam applies that update.

Is SCAVENGERSHAVEN.NET (TEST SERVER) up, and how consistent is its uptime?

SCAVENGERSHAVEN.NET (TEST SERVER) is up. It is taking players now. The reported uptime puts its last restart at about 11 hours ago. First sighting by Rust Analytics: 13 October 2026.

Server Tags

What is the meaning of the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts3 (Group limit): Teams take no more than 3; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America, which SCAVENGERSHAVEN.NET (TEST SERVER) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature SCAVENGERSHAVEN.NET (TEST SERVER)?

These Rust Analytics lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, Trio Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Joining the Server

What is the process to join SCAVENGERSHAVEN.NET (TEST SERVER)?

Type client.connect 66.51.96.65:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://www.scavengershaven.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts3
Group limit Teams take no more than 3.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.