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RUST ANALYTICS
LIVE32,390PLY11,447SRV
QUOTE 66.51.96.74:28010 Offline NA checked 5d ago

chill ok

quad monthly wipes moddedoxide
Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,900
top 72% · #1541 in NA
Rank · 7d ago
#15,970
70 places up
Last wipe
26d ago
monthly schedule
Next wipe
21d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 72
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 13h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average3/100+1+89.5%
2WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average0/75+0
3Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 28 on average22/200+6+36.1%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 6 on average5/150+3+150.0%
5Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average0/50−3−100.0%
6Austin Texas Vanilla NoobsNA · quad · monthly · 1 on average2/75+2

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on chill ok?

The name of chill ok carries no gather rate. The group limit is 4 players, set via quad. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on chill ok?

chill ok uses a procedural map of size 2,000 with seed 72, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does chill ok sit in the rankings?

On seven-day player hours, chill ok sits at #15,900, in the top 72% across ranked servers and #1,541 in North America. Among servers in quad, it stands at #630.

How many players does chill ok have?

Right now, chill ok is offline; the last sighting was 5 days 23 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does chill ok wipe?

The estimate for chill ok's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 26 days 11 hours. Its tags list a wipe each month.

Server Overview

Where can chill ok be found?

The NA tag and North America are what chill ok lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.96.74:28010.

What Rust version is chill ok running?

The build is Rust network protocol 2633 and build 164530 on Linux, running on chill ok. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of chill ok?

chill ok is down. The last time we saw it was 5 days 23 hours ago. 7 full days have passed with 18% uptime, 31 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on chill ok?

These tags are published by chill ok and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Capacity: 75 slots; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature chill ok?

The following Rust Analytics lists feature chill ok: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How to Join

What is the process to join chill ok?

The console route: start Rust, press F1, enter client.connect 66.51.96.74:28010. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^m,NA,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Capacity: 75 slots.
ts4
Group limit 4 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.