T-Minus 4 Days
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,025 #1568 in NA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 40d ago biweekly schedule
- Next wipe
- 1d 6h Thu 15 Oct, 17:54 UTC
- Group limit
- duo players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | BattleZone.gg — SOLO/DUO | Noob Friendly | Full WipedNA · duo · biweekly · 4 on average | 2/150 | ▪+0+0.0% | |
| 2 | RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 88 on average | 0/100 | ▼−9−100.0% | |
| 3 | RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 53 on average | 72/125 | ▼−30−29.3% | |
| 4 | Rustafied.com - US TrioNA · trio · biweekly · 26 on average | 5/100 | ▼−7−58.6% | |
| 5 | DOPERUST.COM – 5X US Solo/Duo [MyMini|Kits|Rewards]NA · duo · 5x · biweekly · 9 on average | 7/100 | ▪+0−2.3% | |
| 6 | US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 5 on average | 1/100 | ▼−1−45.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on T-Minus 4 Days?
No gather rate is given in the name of T-Minus 4 Days. The group limit is 2 players, set via duo. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on T-Minus 4 Days?
A procedural map runs on T-Minus 4 Days, created by the game.
Activity
What position does T-Minus 4 Days hold in the server rankings?
In the top – of all ranked servers, T-Minus 4 Days is #15,025 on player hours over the last seven days and #1,568 in North America.
How full is T-Minus 4 Days?
At present, T-Minus 4 Days is offline; the last sighting was 29 days 18 hours ago.
Wipe Cycle
On what cycle does T-Minus 4 Days wipe?
From biweekly: 14 days after its last wipe, the next wipe at T-Minus 4 Days is estimated. On Thursday 15 October at 17:54 UTC the next wipe is due. 40 days 17 hours ago the current world was created. The tags show wipes every two weeks.
Server Overview
What is the server location for T-Minus 4 Days?
With the NA tag, T-Minus 4 Days lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.96.76:28025 is its address.
T-Minus 4 Days is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Linux, running on T-Minus 4 Days. The protocol has to match for you to join, and Steam applies that update.
Is T-Minus 4 Days up, and how consistent is its uptime?
No response from T-Minus 4 Days. It was last seen 29 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on T-Minus 4 Days?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts2 (Group limit): Teams take no more than 2; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing, which T-Minus 4 Days publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does T-Minus 4 Days show up in Rust Analytics lists and filters?
On Rust Analytics, T-Minus 4 Days matches these lists: Duo Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks.
Joining the Server
What is the process to join T-Minus 4 Days?
The console route: start Rust, press F1, enter client.connect 66.51.96.76:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^b,NA,gmrust,cs163794,ts2,^o^z
Game
gmrust
mp50
ts2
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.