Deaths Doorsteps
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #4,475 top 20% · #788 in NA
- Rank · 7d ago
- #4,366 ▼109 places down
- Last wipe
- 4d ago weekly schedule
- Next wipe
- 2d 0h Fri 16 Oct, 23:09 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 70 player hours, last seven days
- Map
- 6000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 6 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 33% else halves by day 4
Coming wipes
- 2d 0hFri 16 Oct, 23:09 UTC
- 9d 0hFri 23 Oct, 23:09 UTC
- 16d 0hFri 30 Oct, 23:09 UTC
- 21d 20hThu 5 Nov, 19:00 UTCFW
- 23d 0hFri 6 Nov, 23:09 UTC
- 30d 0hFri 13 Nov, 23:09 UTC
- 37d 0hFri 20 Nov, 23:09 UTC
- 44d 0hFri 27 Nov, 23:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:09 UTC4d ago | 4 | – | running | 0 |
| Thu 1 Oct, 17:37 UTC FW13d ago | 3 | halved by day 5 | 8.2 days | 0 |
| Wed 30 Sep, 22:05 UTC14d ago | 3 | – | 0.8 days | 0 |
| Fri 25 Sep, 13:23 UTC19d ago | 5 | halved by day 3 | 5.4 days | 0 |
| Fri 18 Sep, 22:00 UTC26d ago | 4 | held half | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average | 10/100 | ▼−2−18.4% | |
| 2 | Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average | 2/150 | ▼−3−60.7% | |
| 3 | Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 1 on average | 2/200 | ▼−2−50.0% | |
| 4 | Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average | 41/250 | ▼−7−14.4% | |
| 5 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average | 43/250 | ▼−14−24.0% | |
| 6 | Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 165 on average | 255/275 | ▼−388−60.4% |
Quick answers
from the figures on this pageServer Rules
How is Deaths Doorsteps configured in terms of rules and settings?
No gather rate appears in the name of Deaths Doorsteps. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Deaths Doorsteps?
The map on Deaths Doorsteps is procedural, size 6,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Population
What is the rank of Deaths Doorsteps?
In the top 20% of all ranked servers, Deaths Doorsteps is #4,475 on player hours over the last seven days and #788 in North America.
How many players does Deaths Doorsteps have?
0 of 50 slots on Deaths Doorsteps are filled at the moment. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Cycle
What happens on wipe day at Deaths Doorsteps?
An average of 3 players marked the busiest point of its recent wipes. 15 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. The crowd fell below half by day 4 when it did not hold.
When does Deaths Doorsteps schedule its wipes?
The prediction follows the tag because too few of Deaths Doorsteps's wipes are on record to confirm its schedule. The date of its next wipe is Friday 16 October at 23:09 UTC. 4 days 23 hours ago the current world was created. Its tags state a wipe every week.
Server Overview
What is the server location for Deaths Doorsteps?
In North America, Deaths Doorsteps lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 66.51.96.95:28010 is its address.
What is the performance like on Deaths Doorsteps?
Average server fps for the last 48 hours is 54; the floor was 44. The entity count reached 95,534, covering buildings, deployables and all else in the world. Memory use peaked at 4,752 MB. A climbing entity count plus low fps is the lag players report.
Deaths Doorsteps is on which Rust version?
Rust network protocol 2634 and build 167398 on Linux is what Deaths Doorsteps runs. The protocol has to match for you to join, and Steam applies that update.
Is Deaths Doorsteps up, and how consistent is its uptime?
The server is live: Deaths Doorsteps is online. The reported uptime puts its last restart at about 2 days 11 hours ago. 92% is its uptime for the last 7 full days, 155 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Deaths Doorsteps?
These tags are published by Deaths Doorsteps and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Deaths Doorsteps?
These Rust Analytics lists include Deaths Doorsteps: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How to Join
What is the process to join Deaths Doorsteps?
Type client.connect 66.51.96.95:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
