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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 66.51.97.70:28025 Online EU checked 10m ago

MP7 Enjoyer's shitty PVE server

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#13,131
top 59% · #2340 in EU
Rank · 7d ago
#8,830
4301 places down
Last wipe
1d ago
monthly schedule
Next wipe
6d 6h
Tue 20 Oct, 16:21 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
2650
Procedural Map · seed 1225
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0014:0023:0008:00Wiped Mon 12 Oct, 12:14 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02040608011:0020:0005:0014:0023:0008:00Wiped Mon 12 Oct, 12:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next wipeTuesday 20 October, 16:21 UTCin 6d 6h

Every 8 days 4 hours · medium confidence

usual gap
8.2 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 6d 6hTue 20 Oct, 16:21 UTC
  2. 14d 10hWed 28 Oct, 20:28 UTC
  3. 22d 8hThu 5 Nov, 19:00 UTCFW
  4. 22d 14hFri 6 Nov, 00:35 UTC
  5. 30d 18hSat 14 Nov, 04:43 UTC
  6. 38d 22hSun 22 Nov, 08:50 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:14 UTC1d ago – – running 0
Sat 3 Oct, 09:13 UTC11d ago 1 halved by day 3 9.1 days 0
Fri 25 Sep, 15:47 UTC18d ago 2 halved by day 2 7.7 days 0
Thu 17 Sep, 11:39 UTC26d ago 1 halved by day 7 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average64/200−4−5.5%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average36/150−9−19.7%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average18/100−7−28.5%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average24/200−2−7.7%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average22/100−7−25.2%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average27/200+5+20.4%

Quick answers

from the figures on this page

Map and Rules

How is MP7 Enjoyer's shitty PVE server configured in terms of rules and settings?

The name of MP7 Enjoyer's shitty PVE server carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on MP7 Enjoyer's shitty PVE server?

A procedural map of size 2,650 with seed 1225 runs on MP7 Enjoyer's shitty PVE server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does MP7 Enjoyer's shitty PVE server sit in the rankings?

In the top 59% of all ranked servers, MP7 Enjoyer's shitty PVE server is #13,131 on player hours over the last seven days and #2,340 in Europe.

How full is MP7 Enjoyer's shitty PVE server?

On MP7 Enjoyer's shitty PVE server, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 2. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does MP7 Enjoyer's shitty PVE server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

How often does MP7 Enjoyer's shitty PVE server wipe?

About every 8.2 days is how often MP7 Enjoyer's shitty PVE server has wiped lately. The date of its next wipe is Tuesday 20 October at 16:21 UTC. 45 hours ago the current world was created. Its tags list a wipe each month.

Server Details

What is the server location for MP7 Enjoyer's shitty PVE server?

With the EU tag, MP7 Enjoyer's shitty PVE server lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.97.70:28025.

What is the performance like on MP7 Enjoyer's shitty PVE server?

The last 48 hours average 59 server fps, the low being 19. 39,215 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,890 MB. Low fps and growing entities are the source of felt lag.

MP7 Enjoyer's shitty PVE server runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on MP7 Enjoyer's shitty PVE server. Joining requires the same protocol on your game, which Steam updates.

How reliable is MP7 Enjoyer's shitty PVE server and is it currently online?

Online at this moment: MP7 Enjoyer's shitty PVE server. The reported uptime puts its last restart at about 43 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on MP7 Enjoyer's shitty PVE server?

Published by MP7 Enjoyer's shitty PVE server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

MP7 Enjoyer's shitty PVE server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include MP7 Enjoyer's shitty PVE server: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Connection

What is the process to join MP7 Enjoyer's shitty PVE server?

The console route: start Rust, press F1, enter client.connect 66.51.97.70:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.