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RUST ANALYTICS
LIVE54,318PLY11,540SRV
QUOTE 66.51.98.59:28025 Online NA checked 8m ago

Tiger's Testing Ground

monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72% · #1543 in NA
Rank · 7d ago
#11,600
4348 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 7h

The force wipe · high confidence

usual gap
13.9 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:08 UTC FW12d ago 1 – running 0
Thu 17 Sep, 22:42 UTC26d ago 1 halved by day 1 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average0/200−1−100.0%
2Builders Like UsNA · groups of 32+ · monthly · 3 on average0/125−2−100.0%
3TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 8+ · monthly · 1 on average2/200+0+0.0%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average34/999+5+16.2%
5Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average4/150−3−41.5%
6Together We Rust | Build ServerNA · groups of 8+ · 3 on average1/125−3−76.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Tiger's Testing Ground?

No gather rate appears in the name of Tiger's Testing Ground. The default group size of 8 players applies here. It runs build & creative, building without gathering, in a sandbox. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What position does Tiger's Testing Ground hold in the server rankings?

In the top 72% of all ranked servers, Tiger's Testing Ground is #15,948 on player hours over the last seven days and #1,543 in North America.

How many players does Tiger's Testing Ground have?

On Tiger's Testing Ground, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at Tiger's Testing Ground?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 33 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

On what cycle does Tiger's Testing Ground wipe?

The only wipe at Tiger's Testing Ground is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 15 hours. A monthly wipe schedule is published in its tags.

Server Info

What is the server location for Tiger's Testing Ground?

In North America, Tiger's Testing Ground lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.98.59:28025 is its address.

Tiger's Testing Ground is on which Rust version?

The version in use at Tiger's Testing Ground: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Tiger's Testing Ground up, and how consistent is its uptime?

The server is live: Tiger's Testing Ground is online. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Tiger's Testing Ground?

These tags are published by Tiger's Testing Ground and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^c (Creative): No gathering here: build what you want in sandbox mode; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Tiger's Testing Ground appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Tiger's Testing Ground: Modded Rust servers, Rust build and creative servers, Rust creative servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Tiger's Testing Ground?

The console route: start Rust, press F1, enter client.connect 66.51.98.59:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.