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RUST ANALYTICS
LIVE90,960PLY11,768SRV
QUOTE 24.136.4.198:28015 Online NA checked 10m ago

Together We Rust | Build Server

moddedoxide
Players · last
4/ 125
+1+23.1%24h
3% full
Day range 1 6
7-day avg 3 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
4/ 125
3% full
Change · 24h
+1
+23.1% from 3
7-day average
3
peak 9
Rank
#2,087
top 9% · #351 in NA
Rank · 7d ago
#2,102
15 places up
Last wipe
11d ago
no schedule published
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
435
player hours, last seven days
Map
4250
Procedural Map · seed 845992178
First seen
13 Sep 2026
favorites.togetherwerust.com

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe · high confidence

wipe-day peak
7
players, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW11d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 84 on average74/999−72−49.5%
2Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average23/150−3−10.4%
3Builders Like UsNA · groups of 32+ · monthly · 3 on average5/125+1+13.2%
4RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average4/200+4
5[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average0/50−3−100.0%
6TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 8+ · monthly · 1 on average2/200+0+0.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Together We Rust | Build Server?

No gather rate is given in the name of Together We Rust | Build Server. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, no gathering: sandbox building only. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Together We Rust | Build Server?

A procedural map of size 4,250 with seed 845992178 runs on Together We Rust | Build Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Together We Rust | Build Server?

In the top 9% of all ranked servers, Together We Rust | Build Server is #2,087 on player hours over the last seven days and #351 in North America.

How many players does Together We Rust | Build Server have?

On Together We Rust | Build Server, 4 players are in now, out of 125 slots. The seven-day average is 3 players, with a peak of 9. At 12:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Together We Rust | Build Server?

An average of 7 players marked the busiest point of its recent wipes. On the latest wipe, 34 hours after the wipe, the crowd peaked.

On what cycle does Together We Rust | Build Server wipe?

A single monthly wipe is what Together We Rust | Build Server runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 11 days 22 hours.

Server Info

Where can Together We Rust | Build Server be found?

With the NA tag, Together We Rust | Build Server lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 24.136.4.198:28015 is its address.

Is Together We Rust | Build Server performing well?

Server fps over the last 48 hours: 147 on average, 89 at the lowest. The entity count reached 150,593, covering buildings, deployables and all else in the world. Up to 5,317 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Together We Rust | Build Server running?

The version in use at Together We Rust | Build Server: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Together We Rust | Build Server?

Together We Rust | Build Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Together We Rust | Build Server?

These tags are published by Together We Rust | Build Server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^r (Roleplay): Its format is roleplay; ^c (Creative): Creative building with no gathering; build as you please; ^k (Build server): Base practice and design; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates Together We Rust | Build Server?

A togetherwerust.com hostname is published by Together We Rust | Build Server, and no other server we track uses it.

On Rust Analytics, which lists and filters feature Together We Rust | Build Server?

The following Rust Analytics lists feature Together We Rust | Build Server: Modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Together We Rust | Build Server?

The console route: start Rust, press F1, enter client.connect 24.136.4.198:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/Xph6ycHG9q.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^r,^c,^k,NA,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp125
Max players Slot count: 125.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^r
Roleplay Its format is roleplay.
^c
Creative Creative building with no gathering; build as you please.
^k
Build server Base practice and design.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.