Together We Rust | Build Server
Key statistics
the figures behind the quote- Players now
- 4/ 125 3% full
- Change · 24h
- ▲+1 +23.1% from 3
- 7-day average
- 3 peak 9
- Rank
- #2,087 top 9% · #351 in NA
- Rank · 7d ago
- #2,102 ▲15 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- 23d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 435 player hours, last seven days
- Map
- 4250 Procedural Map · seed 845992178
- First seen
- 13 Sep 2026 favorites.togetherwerust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 7 players, last three wipes
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27 UTC FW11d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 84 on average | 74/999 | ▼−72−49.5% | |
| 2 | Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average | 23/150 | ▼−3−10.4% | |
| 3 | Builders Like UsNA · groups of 32+ · monthly · 3 on average | 5/125 | ▲+1+13.2% | |
| 4 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average | 4/200 | ▲+4 | |
| 5 | [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average | 0/50 | ▼−3−100.0% | |
| 6 | TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 8+ · monthly · 1 on average | 2/200 | ▪+0+0.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Together We Rust | Build Server?
No gather rate is given in the name of Together We Rust | Build Server. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, no gathering: sandbox building only. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Together We Rust | Build Server?
A procedural map of size 4,250 with seed 845992178 runs on Together We Rust | Build Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of Together We Rust | Build Server?
In the top 9% of all ranked servers, Together We Rust | Build Server is #2,087 on player hours over the last seven days and #351 in North America.
How many players does Together We Rust | Build Server have?
On Together We Rust | Build Server, 4 players are in now, out of 125 slots. The seven-day average is 3 players, with a peak of 9. At 12:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for Together We Rust | Build Server?
An average of 7 players marked the busiest point of its recent wipes. On the latest wipe, 34 hours after the wipe, the crowd peaked.
On what cycle does Together We Rust | Build Server wipe?
A single monthly wipe is what Together We Rust | Build Server runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 11 days 22 hours.
Server Info
Where can Together We Rust | Build Server be found?
With the NA tag, Together We Rust | Build Server lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 24.136.4.198:28015 is its address.
Is Together We Rust | Build Server performing well?
Server fps over the last 48 hours: 147 on average, 89 at the lowest. The entity count reached 150,593, covering buildings, deployables and all else in the world. Up to 5,317 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is Together We Rust | Build Server running?
The version in use at Together We Rust | Build Server: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Together We Rust | Build Server?
Together We Rust | Build Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Together We Rust | Build Server?
These tags are published by Together We Rust | Build Server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^r (Roleplay): Its format is roleplay; ^c (Creative): Creative building with no gathering; build as you please; ^k (Build server): Base practice and design; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who operates Together We Rust | Build Server?
A togetherwerust.com hostname is published by Together We Rust | Build Server, and no other server we track uses it.
On Rust Analytics, which lists and filters feature Together We Rust | Build Server?
The following Rust Analytics lists feature Together We Rust | Build Server: Modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Together We Rust | Build Server?
The console route: start Rust, press F1, enter client.connect 24.136.4.198:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/Xph6ycHG9q.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^r,^c,^k,NA,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp125
ts8
v2634
cs167584
ptrak
$r?
Gameplay
^r
^c
^k
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.