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RUST ANALYTICS
LIVE76,954PLY11,719SRV
QUOTE 66.51.98.74:28020 Online checked 11m ago

foosville

monthly wipes moddedoxidepremium
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#6,557
top 30%
Rank · 7d ago
#7,105
548 places up
Last wipe
11d ago
monthly schedule
Next wipe
21d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
22
player hours, last seven days
Map
5000
Procedural Map · seed 511451832
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 23h

The force wipe · high confidence

usual gap
7.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 11

Coming wipes

  1. 21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:19 UTC11d ago 1 – running 0
Fri 18 Sep, 22:17 UTC25d ago 1 halved by day 11 14.8 days 0
Fri 18 Sep, 02:53 UTC26d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average23/1000−38−62.2%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−11−57.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average57/700−2−3.4%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average13/650−5−28.8%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 63 on average51/200−4−6.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 59 on average247/700−79−24.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on foosville?

No gather rate is given in the name of foosville. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Joining needs premium status. VAC is active.

What is the current map on foosville?

foosville uses a procedural map of size 5,000 with seed 511451832, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does foosville sit in the rankings?

For the last seven days, foosville holds rank #6,557 on player hours, in the top 30% of all ranked servers.

What is the population on foosville?

On foosville, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does foosville handle wipe day?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 11 is where the crowd fell when it did not hold.

When does foosville schedule its wipes?

Once a month, at the force wipe, foosville wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 11 days 1 hours old. The tags state monthly wipes.

Server Info

What is the location of foosville?

There is no region published for foosville. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.98.74:28020.

How is the performance on foosville?

Server fps over the last 48 hours: 53 on average, 35 at the lowest. 148,900 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 6,205 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is foosville running?

The build is Rust network protocol 2634 and build 166652 on Linux, running on foosville. Joining requires the same protocol on your game, which Steam updates.

Is foosville up, and how consistent is its uptime?

The server is live: foosville is online. The reported uptime puts its last restart at about 10 days 23 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on foosville?

Published by foosville for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^q (Premium): Joining needs premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature foosville?

The following Rust Analytics lists feature foosville: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join foosville?

Type client.connect 66.51.98.74:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,^q,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.