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RUST ANALYTICS
LIVE45,087PLY11,491SRV
QUOTE 66.51.99.155:28020 Online NA checked 13m ago

[US] ZULU // PVE-PVP

quad monthly wipes moddedoxidepve
Players · last
1/ 100
+124h
1% full
Day range 0 2
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 4
Rank
#4,568
top 21% · #804 in NA
Rank · 7d ago
#12,132
7564 places up
Last wipe
9d ago
monthly schedule
Next wipe
21d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
66
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 21% of all ranked servers, top 43% in NA, and #285 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 18h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 40 on average54/140+8+16.5%
2TIRust Chill Quad PVENA · quad · monthly · 1 on average2/200+0+33.3%
3Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 1 on average1/50−1−50.0%
4BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 9 on average7/50+1+10.5%
5[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average4/250−3−41.5%
6Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average3/50+0−5.3%

Quick answers

from the figures on this page

Rules & Settings

How is [US] ZULU // PVE-PVP configured in terms of rules and settings?

No gather rate is given in the name of [US] ZULU // PVE-PVP. quad caps groups at 4 players. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [US] ZULU // PVE-PVP?

A procedural map of size 4,096 with seed 1337 runs on [US] ZULU // PVE-PVP, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

Where does [US] ZULU // PVE-PVP sit in the rankings?

On seven-day player hours, [US] ZULU // PVE-PVP sits at #4,568, in the top 21% across ranked servers and #804 in North America. In the quad group, it ranks #285.

How many players does [US] ZULU // PVE-PVP have?

1 of 100 slots on [US] ZULU // PVE-PVP are filled right now. Average players over seven days: 0; peak: 4. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 3 players.

Wipe Frequency

When does [US] ZULU // PVE-PVP schedule its wipes?

The estimate for [US] ZULU // PVE-PVP's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 9 days 8 hours ago the current world was created. Its tags list a wipe each month.

Server Details

Where can [US] ZULU // PVE-PVP be found?

With the NA tag, [US] ZULU // PVE-PVP lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.155:28020 is its address.

What is the performance like on [US] ZULU // PVE-PVP?

Server fps over the last 48 hours: 50 on average, 5 at the lowest. 122,134 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,550 MB. Low fps and growing entities are the source of felt lag.

[US] ZULU // PVE-PVP is on which Rust version?

The version in use at [US] ZULU // PVE-PVP: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [US] ZULU // PVE-PVP?

Online at this moment: [US] ZULU // PVE-PVP. The reported uptime puts its last restart at about 14 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.

Server Tags

How should you interpret the tags on [US] ZULU // PVE-PVP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America, which [US] ZULU // PVE-PVP publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[US] ZULU // PVE-PVP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [US] ZULU // PVE-PVP matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to [US] ZULU // PVE-PVP?

Type client.connect 66.51.99.155:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.