HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,762 top 71%
- Rank · 7d ago
- #15,970 ▲208 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- 21d 15h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 293 on average | 74/100 | ▼−3−3.4% | |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average | 291/350 | ▲+32+12.6% | |
| 3 | Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on average | 249/300 | ▲+60+31.9% | |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average | 4/350 | ▼−5−55.6% | |
| 5 | [EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average | 18/150 | ▼−11−37.9% | |
| 6 | [AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average | 44/150 | ▼−20−31.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
A procedural map of size 4,500 with seed 1 runs on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
In the top 71% of all ranked servers, HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons is #15,762 on player hours over the last seven days.
How full is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
0 of 500 slots on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons are filled at the moment. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 0 players.
Wipe Frequency
How does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons handle wipe day?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons schedule its wipes?
A single monthly wipe is what HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 13 days 7 hours old.
Server Info
What is the location of HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
There is no region published for HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.158:3900.
What is the performance like on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
The last 48 hours average 59 server fps, the low being 49. The entity count reached 120,926, covering buildings, deployables and all else in the world. Up to 4,344 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons running?
The version in use at HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons up, and how consistent is its uptime?
HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons is up. It is taking players now. The reported uptime puts its last restart at about 17 hours ago. 7 full days have passed with 52% uptime, 88 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
Published by HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons matches these lists: 10x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Connection
What is the process to join HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?
The console route: start Rust, press F1, enter client.connect 66.51.99.158:3900. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.