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RUST ANALYTICS
LIVE38,505PLY11,447SRV
QUOTE 66.51.99.162:28125 Online NA checked 14m ago

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY

biweekly wipes vanillamoddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 7
7-day avg 2 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
2
peak 8
Rank
#3,168
top 14% · #556 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
biweekly schedule
Next wipe
11d 16h
Mon 26 Oct, 01:13 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
184
player hours, last seven days
Map
4500
Custom Procedural · seed 1586544950
First seen
9 Oct 2026
connect.creedrustservers.com

Players

AveragePeak
0246809:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 14% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeMonday 26 October, 01:13 UTCin 11d 16h

Its biweekly schedule tag · low confidence

wipe-day peak
7
players, last three wipes

Coming wipes

  1. 11d 16hMon 26 Oct, 01:13 UTC
  2. 22d 10hThu 5 Nov, 19:00 UTCFW
  3. 25d 16hMon 9 Nov, 01:13 UTC
  4. 39d 16hMon 23 Nov, 01:13 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:13 UTC2d ago 7 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average63/2000−17−21.7%
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average15/200+3+29.5%
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average3/30−2−45.5%
4ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average3/100−2−41.0%
5Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average0/75−1
6[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 5 on average2/100−1−27.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The name of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

A procedural map of size 4,500 with seed 1586544950 runs on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Procedural.

Population

What position does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY hold in the server rankings?

In the top 14% of all ranked servers, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is #3,168 on player hours over the last seven days and #556 in North America.

How many players does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY have?

0 of 100 slots on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY are filled at the moment. Average players over seven days: 2; peak: 8. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 6 players.

Wipe Frequency

What can you expect on wipe day for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The average peak across its recent wipes is 7 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY wipe?

The prediction follows the tag because too few of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY's wipes are on record to confirm its schedule. The date of its next wipe is Monday 26 October at 01:13 UTC. 2 days 7 hours ago the current world was created. The tags show wipes every two weeks.

Server Info

Where can CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY be found?

The NA tag and North America are what CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.162:28125.

What is the performance like on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The last 48 hours average 79 server fps, the low being 40. At its peak it held 124,347 entities: buildings, deployables and the rest of the world. Up to 4,754 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY. The protocol has to match for you to join, and Steam applies that update.

Is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY up, and how consistent is its uptime?

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is up. It is taking players now. The reported uptime puts its last restart at about 19 hours ago. The last 4 full days give 90% uptime, 86 hours on out of 96. The earliest Rust Analytics saw it was 9 October 2026.

Tags & Filters

How should you interpret the tags on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Published by CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

11 other servers we track publish a creedrustservers.com hostname, as does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, so one operator most likely runs them all.

Where does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY show up in Rust Analytics lists and filters?

On Rust Analytics, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Joining the Server

What is the process to join CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Type client.connect 66.51.99.162:28125 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://creedrustservers.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.