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RUST ANALYTICS
LIVE59,758PLY11,649SRV
QUOTE 66.51.99.22:28030 Online NA checked 11m ago

Rdot’s LEGACY

monthly wipes premium
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,193
top 64% · #1447 in NA
Rank · 7d ago
#4,731
9462 places down
Last wipe
11d ago
monthly schedule
Next wipe
21d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3200
Procedural Map · seed 9941
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 64% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 21h

The force wipe · high confidence

usual gap
5.5 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:07 UTC11d ago 2 – running 0
Thu 1 Oct, 16:40 UTC13d ago 3 halved by day 1 2.1 days 0
Sat 26 Sep, 03:52 UTC18d ago 0 – 5.5 days 0
Wed 16 Sep, 17:27 UTC28d ago 2 halved by day 7 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average348/375+25+7.9%
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 213 on average197/400−68−25.5%
3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 204 on average230/250−12−5.1%
4Rusty Moose |US Small|NA · groups of 8+ · monthly · 192 on average168/200−48−22.3%
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 177 on average128/200−13−9.2%
6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 148 on average150/200−32−17.7%

Quick answers

from the figures on this page

Rules & Settings

How is Rdot’s LEGACY configured in terms of rules and settings?

The name of Rdot’s LEGACY carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Joining needs premium status. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rdot’s LEGACY?

A procedural map of size 3,200 with seed 9941 runs on Rdot’s LEGACY, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Rdot’s LEGACY sit in the rankings?

In the top 64% of all ranked servers, Rdot’s LEGACY is #14,193 on player hours over the last seven days and #1,447 in North America.

How full is Rdot’s LEGACY?

0 of 50 slots on Rdot’s LEGACY are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Cycle

How does Rdot’s LEGACY handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 4 when it did not hold.

How often does Rdot’s LEGACY wipe?

A single monthly wipe is what Rdot’s LEGACY runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 11 days 2 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Details

Where can Rdot’s LEGACY be found?

The NA tag and North America are what Rdot’s LEGACY lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.22:28030.

What is the performance like on Rdot’s LEGACY?

Average server fps for the last 48 hours is 100; the floor was 50. At its peak it held 59,861 entities: buildings, deployables and the rest of the world. Up to 3,337 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Rdot’s LEGACY runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Rdot’s LEGACY. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rdot’s LEGACY and is it currently online?

Rdot’s LEGACY is up. It is taking players now. Its own uptime figure dates the last restart to roughly 11 days 1 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rdot’s LEGACY?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^q (Premium): Joining needs premium status; NA (North America): North America is its browser listing, which Rdot’s LEGACY publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rdot’s LEGACY show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rdot’s LEGACY: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Rdot’s LEGACY?

The console route: start Rust, press F1, enter client.connect 66.51.99.22:28030. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,^q,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^q
Premium Joining needs premium status.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.