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RUST ANALYTICS
LIVE43,831PLY11,494SRV
QUOTE 66.51.99.23:28065 Online NA checked 12m ago

Dead by Thursday

teams off monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,372
top 29% · #1040 in NA
Rank · 7d ago
#7,161
789 places up
Last wipe
10d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
25
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

usual gap
1.7 days
between real wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:32 UTC10d ago 1 – running 0
Thu 1 Oct, 18:15 UTC FW12d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average0/200+0
2Builders Like UsNA · groups of 32+ · monthly · 3 on average0/125−2−100.0%
3TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 16+ · monthly · 1 on average2/200+0+0.0%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average51/999+20+66.3%
5Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average5/150−2−25.9%
6Together We Rust | Build ServerNA · groups of 8+ · 3 on average1/125+0−25.0%

Quick answers

from the figures on this page

Rules & Settings

How is Dead by Thursday configured in terms of rules and settings?

No gather rate is given in the name of Dead by Thursday. A group limit is not published. build & creative is the mode, a sandbox for building, with gathering removed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Dead by Thursday?

Dead by Thursday uses a procedural map of size 4,096 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Population

What position does Dead by Thursday hold in the server rankings?

On seven-day player hours, Dead by Thursday sits at #6,372, in the top 29% across ranked servers and #1,040 in North America.

How full is Dead by Thursday?

0 of 50 slots on Dead by Thursday are filled at the moment. The seven-day average is 0 players, with a peak of 2. At 22:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for Dead by Thursday?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does Dead by Thursday wipe?

Once a month, at the force wipe, Dead by Thursday wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 10 days 22 hours old. The tags state monthly wipes.

Server Info

What is the server location for Dead by Thursday?

The NA tag and North America are what Dead by Thursday lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.23:28065 is its address.

Is Dead by Thursday performing well?

The last 48 hours average 53 server fps, the low being 5. At its peak it held 69,317 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,618 MB. A climbing entity count plus low fps is the lag players report.

Dead by Thursday runs which version of Rust?

The version in use at Dead by Thursday: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Dead by Thursday and is it currently online?

Online at this moment: Dead by Thursday. The reported uptime puts its last restart at about 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Dead by Thursday?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): North America is its browser listing, which Dead by Thursday publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Dead by Thursday?

These Rust Analytics lists include Dead by Thursday: Modded Rust servers, Rust build and creative servers, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Dead by Thursday?

The console route: start Rust, press F1, enter client.connect 66.51.99.23:28065. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts0,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.