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RUST ANALYTICS
LIVE64,540PLY11,670SRV
QUOTE 66.51.99.44:28015 Online NA checked 12m ago

Rustmod.cc solo/duo

duo monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,062
top 41% · #1264 in NA
Rank · 7d ago
#7,429
1633 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
3500
Procedural Map · seed 575110
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 41% of all ranked servers, top 68% in NA, and #323 of the duo servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 21h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] VisionRust - Solo Monthly VanillaNA · duo · monthly · 2 on average2/120+0+9.1%
2The Deli Chill | Monthly | Vanilla | US | SOLO/DUO | NO BP WIPENA · duo · monthly · 2 on average5/50+2+93.5%
3RustedAK NOOBS DUO SOLOsNA · duo · monthly · 1 on average1/250+0
4Weathered Rust | Solo Duo - Vanilla MonthlyNA · duo · monthly · 1 on average0/75−1−100.0%
5hhcNA · duo · monthly · 1 on average0/50−1
6US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 150 on average177/200−19−9.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rustmod.cc solo/duo?

The name of Rustmod.cc solo/duo carries no gather rate. A maximum of 2 players per group is set through duo. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rustmod.cc solo/duo?

A procedural map of size 3,500 with seed 575110 runs on Rustmod.cc solo/duo, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Rustmod.cc solo/duo sit in the rankings?

On seven-day player hours, Rustmod.cc solo/duo sits at #9,062, in the top 41% across ranked servers and #1,264 in North America. Among servers in duo, it stands at #323.

How full is Rustmod.cc solo/duo?

On Rustmod.cc solo/duo, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. At 01:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does Rustmod.cc solo/duo handle wipe day?

The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does Rustmod.cc solo/duo wipe?

Once a month, at the force wipe, Rustmod.cc solo/duo wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 4 hours. The tags state monthly wipes.

Server Overview

Where can Rustmod.cc solo/duo be found?

The NA tag and North America are what Rustmod.cc solo/duo lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.44:28015.

What is the performance like on Rustmod.cc solo/duo?

The last 48 hours average 104 server fps, the low being 89. At its peak it held 71,146 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,836 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Rustmod.cc solo/duo running?

Rust network protocol 2634 and build 167584 on Linux is what Rustmod.cc solo/duo runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rustmod.cc solo/duo and is it currently online?

The server is live: Rustmod.cc solo/duo is online. The reported uptime puts its last restart at about 26 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Rustmod.cc solo/duo?

Published by Rustmod.cc solo/duo for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts2 (Group limit): 2 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Rustmod.cc solo/duo appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rustmod.cc solo/duo matches these lists: Duo Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Rustmod.cc solo/duo?

Type client.connect 66.51.99.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167584,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts2
Group limit 2 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.