Randum Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 12 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,246 top 60%
- Rank · 7d ago
- #10,857 ▼2389 places down
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 5.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:47 UTC4d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:27 UTC FW13d ago | 1 | halved by day 1 | 9.1 days | 0 |
| Sun 27 Sep, 15:34 UTC17d ago | 1 | halved by day 1 | 4.3 days | 0 |
| Mon 21 Sep, 00:04 UTC24d ago | 1 | halved by day 1 | 6.6 days | 0 |
| Thu 17 Sep, 21:49 UTC27d ago | 2 | halved by day 1 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 168/300 | ▼−31−15.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 195/225 | ▲+11+5.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 28/1000 | ▼−21−43.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 17/1000 | ▲+4+32.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 36/700 | ▼−28−43.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Randum Rust Test Server?
No gather rate is given in the name of Randum Rust Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on Randum Rust Test Server?
A procedural map of size 4,500 with seed 1337 runs on Randum Rust Test Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.
Population
What position does Randum Rust Test Server hold in the server rankings?
For the last seven days, Randum Rust Test Server holds rank #13,246 on player hours, in the top 60% of all ranked servers.
How full is Randum Rust Test Server?
0 of 12 slots on Randum Rust Test Server are filled at the moment. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.
Wipe Frequency
What happens on wipe day at Randum Rust Test Server?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.
How often does Randum Rust Test Server wipe?
No next wipe can be predicted for Randum Rust Test Server: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 10 hours ago the current world was created.
Server Info
Where can Randum Rust Test Server be found?
There is no region published for Randum Rust Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.49:28018.
How is the performance on Randum Rust Test Server?
Average server fps for the last 48 hours is 28; the floor was 17. The entity count reached 132,731, covering buildings, deployables and all else in the world. Memory use peaked at 6,273 MB. Low fps and growing entities are the source of felt lag.
Randum Rust Test Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on Randum Rust Test Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Randum Rust Test Server?
The server is live: Randum Rust Test Server is online. The reported uptime puts its last restart at about 4 days 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Randum Rust Test Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): Capacity: 12 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which Randum Rust Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Randum Rust Test Server?
On Rust Analytics, Randum Rust Test Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Randum Rust Test Server?
Type client.connect 66.51.99.49:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp12
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
