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RUST ANALYTICS
LIVE33,425PLY11,460SRV
QUOTE 66.51.99.62:28030 Online NA checked 8m ago

The Construct

monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#5,734
top 26% · #958 in NA
Rank · 7d ago
#4,781
953 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
34
player hours, last seven days
Map
4250
Procedural Map · seed 468352917
First seen
30 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe · high confidence

usual gap
0.9 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:05 UTC11d ago 2 – running 0
Thu 1 Oct, 22:49 UTC FW12d ago 2 – 1 days 0
Thu 1 Oct, 03:11 UTC13d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - US Low PopNA · groups of 6 · monthly · 104 on average114/150+29+33.6%
2Rustoria.co - US Low PopNA · groups of 6 · monthly · 94 on average80/100−10−11.4%
3Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP WipeNA · groups of 6 · 2x · monthly · 3 on average3/100+2+100.0%
4RaidLands - NA Monthly | 2x | No BP Wipe & Shared BP | Just WipNA · groups of 6 · 2x · monthly · 2 on average2/175+0+9.1%
5[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average48/175+6+14.7%
6Rusty Moose |US Mini|NA · groups of 5 · weekly · 49 on average8/150−6−43.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on The Construct?

The name of The Construct carries no gather rate. Group size is capped at 5 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on The Construct?

The map on The Construct is procedural, size 4,250, with seed 468352917, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does The Construct hold in the server rankings?

In the top 26% of all ranked servers, The Construct is #5,734 on player hours over the last seven days and #958 in North America.

What is the population on The Construct?

On The Construct, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.

Wipe Schedule

How does The Construct handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does The Construct wipe?

Once a month, at the force wipe, The Construct wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 11 days 6 hours old. A monthly wipe schedule is published in its tags.

Server Details

What is the location of The Construct?

The NA tag and North America are what The Construct lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.62:28030.

Is The Construct performing well?

The last 48 hours average 51 server fps, the low being 5. The entity count reached 99,794, covering buildings, deployables and all else in the world. Memory use peaked at 3,819 MB. A climbing entity count plus low fps is the lag players report.

The Construct is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what The Construct runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is The Construct and is it currently online?

The server is live: The Construct is online. 3 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.

Tags & Filters

What is the meaning of the tags on The Construct?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts5 (Group limit): Team size caps at 5; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing, which The Construct publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does The Construct show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature The Construct: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join The Construct?

Type client.connect 66.51.99.62:28030 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts5
Group limit Team size caps at 5.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.