CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #4,859 top 22% · #865 in NA
- Rank · 7d ago
- #6,934 ▲2075 places up
- Last wipe
- 7d ago monthly schedule
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 20 max players per team
- Gather rate
- – no rate in the name
- Score
- 55 player hours, last seven days
- Map
- 4096 Custom Map · seed 1337
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 5.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:07 UTC7d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:00 UTC FW12d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 26/200 | ▲+3+12.2% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 35/200 | ▲+3+9.9% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 22/100 | ▼−3−11.4% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 15/100 | ▼−3−16.7% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 15/150 | ▼−5−25.0% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 9/420 | ▲+1+9.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
No gather rate is given in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. 20 players is the upper limit for a group. roleplay is the mode, jobs, towns and rules for roleplay. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, size 4,096, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Activity
What is the rank of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
On seven-day player hours, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sits at #4,859, in the top 22% across ranked servers and #865 in North America.
What is the population on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
0 of 50 slots on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING are filled at the moment. The seven-day average is 0 players, with a peak of 2. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING handle wipe day?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 6 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING schedule its wipes?
The only wipe at CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 7 days 14 hours. Its tags list a wipe each month.
Server Details
What is the location of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.62:28040 is its address.
How is the performance on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Server fps over the last 48 hours: 24 on average, 5 at the lowest. 71,618 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,829 MB. Low fps and growing entities are the source of felt lag.
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The protocol has to match for you to join, and Steam applies that update.
How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING and is it currently online?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up. It is taking players now. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Server Tags
What is the meaning of the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts20 (Group limit): Team size caps at 20; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing, which CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING show up in Rust Analytics lists and filters?
On Rust Analytics, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING matches these lists: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Type client.connect 66.51.99.62:28040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/esCaNaG6kf.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts20,^o^z
Game
gmrust
mp50
ts20
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.