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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 66.51.99.62:28040 Online NA checked 14m ago

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#4,859
top 22% · #865 in NA
Rank · 7d ago
#6,934
2075 places up
Last wipe
7d ago
monthly schedule
Next wipe
22d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
55
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 22% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 8h

The force wipe · high confidence

usual gap
5.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC7d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW12d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average26/200+3+12.2%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average35/200+3+9.9%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average22/100−3−11.4%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average15/100−3−16.7%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average15/150−5−25.0%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average9/420+1+9.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

No gather rate is given in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. 20 players is the upper limit for a group. roleplay is the mode, jobs, towns and rules for roleplay. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, size 4,096, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Activity

What is the rank of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

On seven-day player hours, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sits at #4,859, in the top 22% across ranked servers and #865 in North America.

What is the population on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

0 of 50 slots on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING are filled at the moment. The seven-day average is 0 players, with a peak of 2. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 6 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING schedule its wipes?

The only wipe at CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 7 days 14 hours. Its tags list a wipe each month.

Server Details

What is the location of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.62:28040 is its address.

How is the performance on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Server fps over the last 48 hours: 24 on average, 5 at the lowest. 71,618 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,829 MB. Low fps and growing entities are the source of felt lag.

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The protocol has to match for you to join, and Steam applies that update.

How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING and is it currently online?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up. It is taking players now. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Server Tags

What is the meaning of the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts20 (Group limit): Team size caps at 20; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing, which CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING show up in Rust Analytics lists and filters?

On Rust Analytics, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING matches these lists: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Type client.connect 66.51.99.62:28040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/esCaNaG6kf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts20
Group limit Team size caps at 20.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.