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RUST ANALYTICS
LIVE85,585PLY11,697SRV
QUOTE 66.51.99.64:28045 Online checked 7m ago

Ya Dig It

monthly wipes moddedoxidepremium
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
#16,709
796 places up
Last wipe
22h ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 1
First seen
26 Sep 2026
no hostname published

Players

AveragePeakWipe
0123418:0003:0012:0022:0007:0016:00Wiped Tue 13 Oct, 18:55 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304018:0003:0012:0022:0007:0016:00Wiped Tue 13 Oct, 18:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

usual gap
17 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:55 UTC22h ago – – running 0
Sat 26 Sep, 18:04 UTC17d ago 2 halved by day 2 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average39/1000−67−63.3%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−28−69.8%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average64/700−32−33.3%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average17/650−18−52.0%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 64 on average62/200−30−32.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 58 on average326/700−141−30.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Ya Dig It?

The name of Ya Dig It carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Joining needs premium status. VAC, Valve's anti-cheat, is enabled.

What is the current map on Ya Dig It?

A procedural map of size 6,000 with seed 1 runs on Ya Dig It, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Ya Dig It sit in the rankings?

In the top 72% of all ranked servers, Ya Dig It is #15,913 on player hours over the last seven days.

How full is Ya Dig It?

On Ya Dig It, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for Ya Dig It?

Recent wipes at this server drew an average peak of 2 players. 23 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does Ya Dig It wipe?

A single monthly wipe is what Ya Dig It runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 22 hours old. A monthly wipe schedule is published in its tags.

Server Info

What is the server location for Ya Dig It?

There is no region published for Ya Dig It. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.64:28045.

Is Ya Dig It performing well?

The last 48 hours average 19 server fps, the low being 5. 388,836 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 13,155 MB. A climbing entity count plus low fps is the lag players report.

Ya Dig It is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Ya Dig It runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Ya Dig It up, and how consistent is its uptime?

Ya Dig It is up. It is taking players now. 21 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Ya Dig It?

These tags are published by Ya Dig It and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Ya Dig It appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Ya Dig It: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How to Join

How can I connect to Ya Dig It?

The console route: start Rust, press F1, enter client.connect 66.51.99.64:28045. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.