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RUST ANALYTICS
LIVE38,150PLY11,459SRV
QUOTE 66.51.99.70:28120 Online checked 12m ago

Cocky US | 3x Weekly

3x weekly wipes moddedoxide
Players · last
0/ 150
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
11d ago
weekly schedule
Next wipe
2d 1h
Fri 16 Oct, 10:01 UTC
Group limit
12 max
players per team
Gather rate
3x
read from the name
Score
0
player hours, last seven days
Map
1400
Custom Map · seed 1337
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 10:01 UTCin 2d 1h

Its weekly schedule tag · low confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 2d 1hFri 16 Oct, 10:01 UTC
  2. 9d 1hFri 23 Oct, 10:01 UTC
  3. 16d 1hFri 30 Oct, 10:01 UTC
  4. 22d 10hThu 5 Nov, 19:00 UTCFW
  5. 23d 1hFri 6 Nov, 10:01 UTC
  6. 30d 1hFri 13 Nov, 10:01 UTC
  7. 37d 1hFri 20 Nov, 10:01 UTC
  8. 44d 1hFri 27 Nov, 10:01 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 96 on average88/453+80+977.6%
2[NA] Willjum's 3x FridaysNA · groups of 8+ · 3x · weekly · 6 on average2/175+2
3RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNightNA · groups of 8+ · 3x · weekly · 1 on average0/60+0
4HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 125 on average21/100−5−19.5%
5HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average50/100−19−27.8%
6AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 106 on average18/100−22−54.7%

Quick answers

from the figures on this page

Server Rules

How is Cocky US | 3x Weekly configured in terms of rules and settings?

Cocky US | 3x Weekly carries its gather rate in its name: 3x. 12 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Cocky US | 3x Weekly?

The map on Cocky US | 3x Weekly is procedural, size 1,400, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Population

What is the rank of Cocky US | 3x Weekly?

In the top 72% of all ranked servers, Cocky US | 3x Weekly is #15,966 on player hours over the last seven days.

How full is Cocky US | 3x Weekly?

0 of 150 slots on Cocky US | 3x Weekly are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

How does Cocky US | 3x Weekly handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Cocky US | 3x Weekly wipe?

Its tag guides the prediction, as Cocky US | 3x Weekly has too few wipes on record to confirm its schedule. On Friday 16 October at 10:01 UTC the next wipe is due. 11 days 22 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Overview

Where can Cocky US | 3x Weekly be found?

Its name points to North America, but Cocky US | 3x Weekly publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.70:28120.

What is the performance like on Cocky US | 3x Weekly?

Average server fps for the last 48 hours is 60; the floor was 49. At its peak it held 18,943 entities: buildings, deployables and the rest of the world. Up to 1,351 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Cocky US | 3x Weekly runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Cocky US | 3x Weekly. Your game needs the same protocol to get in; Steam takes care of the update.

Is Cocky US | 3x Weekly up, and how consistent is its uptime?

Cocky US | 3x Weekly is up. It is taking players now. 20 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Server Tags

What is the meaning of the tags on Cocky US | 3x Weekly?

Published by Cocky US | 3x Weekly for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): It holds 150 slots; ts12 (Group limit): Teams take no more than 12; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Cocky US | 3x Weekly?

The following Rust Analytics lists feature Cocky US | 3x Weekly: 3x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Joining the Server

What is the process to join Cocky US | 3x Weekly?

Type client.connect 66.51.99.70:28120 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players It holds 150 slots.
ts12
Group limit Teams take no more than 12.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.