Iron Haven Medieval
Key statistics
the figures behind the quote- Players now
- 4/ 75 5% full
- Change · 24h
- ▪+0 +4.3% from 4
- 7-day average
- 2 peak 7
- Rank
- #2,301 top 10% · #387 in NA
- Rank · 7d ago
- #2,015 ▼286 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 359 player hours, last seven days
- Map
- 6000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 0.4 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 10 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTC FW12d ago | 10 | – | running | 6 |
| Thu 1 Oct, 08:14 UTC12d ago | 10 | – | 0.4 days | 3 |
| Wed 30 Sep, 21:31 UTC13d ago | 10 | – | 0.4 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and Rules
How is Iron Haven Medieval configured in terms of rules and settings?
No gather rate is given in the name of Iron Haven Medieval. Groups can contain a maximum of 8 players, the default for the game. It runs primitive, firearms are excluded, leaving bows, spears and melee. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
Which map is played on Iron Haven Medieval?
A procedural map of size 6,000 with seed 1337 runs on Iron Haven Medieval, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Population
Where does Iron Haven Medieval sit in the rankings?
In the top 10% of all ranked servers, Iron Haven Medieval is #2,301 on player hours over the last seven days and #387 in North America.
What is the population on Iron Haven Medieval?
4 of 75 slots on Iron Haven Medieval are filled right now. Average players over seven days: 2; peak: 7. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 5 players.
Wipe Schedule
What can you expect on wipe day for Iron Haven Medieval?
Recent wipes at this server drew an average peak of 10 players. 9 hours after the latest wipe, the crowd reached its peak.
When does Iron Haven Medieval schedule its wipes?
The only wipe at Iron Haven Medieval is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 9 hours old. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of Iron Haven Medieval?
In North America, Iron Haven Medieval lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.71:28005 is its address.
Is Iron Haven Medieval performing well?
Server fps over the last 48 hours: 54 on average, 37 at the lowest. The entity count reached 196,149, covering buildings, deployables and all else in the world. Memory use peaked at 4,747 MB. A climbing entity count plus low fps is the lag players report.
Iron Haven Medieval runs which version of Rust?
The version in use at Iron Haven Medieval: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is Iron Haven Medieval and is it currently online?
Online at this moment: Iron Haven Medieval. The reported uptime puts its last restart at about 19 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Iron Haven Medieval?
These tags are published by Iron Haven Medieval and read by the game's server browser: gmprimitive (Game mode): No firearms: bows, spears and melee only in the primitive ruleset; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Iron Haven Medieval show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Iron Haven Medieval: Modded Rust servers, Primitive Rust servers: live list, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
How can I connect to Iron Haven Medieval?
Type client.connect 66.51.99.71:28005 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/h3mVNd4z3J.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmprimitive,cs167584,ts8
Game
gmprimitive
mp75
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
