Dad Mode | Low Stress with QoL Mods
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72% · #1544 in NA
- Rank · 7d ago
- #16,709 ▲754 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 6h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 18.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 5
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:02 UTC12d ago | 0 | – | running | 0 |
| Sun 13 Sep, 14:38 UTC30d ago | 2 | halved by day 5 | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 46/200 | ▲+11+29.9% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 37/200 | ▪+0−0.2% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 21/100 | ▼−7−25.4% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 25/100 | ▲+1+4.9% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 20/150 | ▪+0−2.4% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 16/420 | ▲+3+20.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Dad Mode | Low Stress with QoL Mods?
No gather rate appears in the name of Dad Mode | Low Stress with QoL Mods. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Dad Mode | Low Stress with QoL Mods?
The map on Dad Mode | Low Stress with QoL Mods is procedural, size 5,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.
Activity
What position does Dad Mode | Low Stress with QoL Mods hold in the server rankings?
On seven-day player hours, Dad Mode | Low Stress with QoL Mods sits at #15,955, in the top 72% across ranked servers and #1,544 in North America.
How many players does Dad Mode | Low Stress with QoL Mods have?
On Dad Mode | Low Stress with QoL Mods, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Cycle
How does Dad Mode | Low Stress with QoL Mods handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 5 when it did not hold.
When does Dad Mode | Low Stress with QoL Mods schedule its wipes?
The only wipe at Dad Mode | Low Stress with QoL Mods is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 2 hours old. The tags state monthly wipes.
Server Overview
Where can Dad Mode | Low Stress with QoL Mods be found?
In North America, Dad Mode | Low Stress with QoL Mods lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.74:28050 is its address.
Is Dad Mode | Low Stress with QoL Mods performing well?
Average server fps for the last 48 hours is 57; the floor was 6. 109,437 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,889 MB. Low fps and growing entities are the source of felt lag.
Dad Mode | Low Stress with QoL Mods runs which version of Rust?
The version in use at Dad Mode | Low Stress with QoL Mods: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is Dad Mode | Low Stress with QoL Mods and is it currently online?
The server is live: Dad Mode | Low Stress with QoL Mods is online. The reported uptime puts its last restart at about 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Dad Mode | Low Stress with QoL Mods?
Published by Dad Mode | Low Stress with QoL Mods for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Dad Mode | Low Stress with QoL Mods show up in Rust Analytics lists and filters?
These Rust Analytics lists include Dad Mode | Low Stress with QoL Mods: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Dad Mode | Low Stress with QoL Mods?
The console route: start Rust, press F1, enter client.connect 66.51.99.74:28050. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
