Junky's War -Map Wipe-10/08- Biweekly
Key statistics
the figures behind the quote- Players now
- 6/ 50 12% full
- Change · 24h
- ▼−1 −10.0% from 7
- 7-day average
- 3 peak 13
- Rank
- #1,920 top 9% · #315 in NA
- Rank · 7d ago
- #2,087 ▲167 places up
- Last wipe
- 5d ago biweekly schedule
- Next wipe
- 8d 17h Thu 22 Oct, 19:01 UTC
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 501 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1014
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA, and #113 of the quad servers (top 14%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 14 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 33% else halves by day 5
Coming wipes
- 8d 17hThu 22 Oct, 19:01 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 36d 17hThu 19 Nov, 19:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:01 UTC5d ago | 11 | – | running | 0 |
| Thu 1 Oct, 18:54 UTC FW12d ago | 18 | halved by day 4 | 7 days | 0 |
| Thu 24 Sep, 19:01 UTC19d ago | 16 | held half | 7 days | 2 |
| Thu 17 Sep, 18:32 UTC26d ago | 13 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average | 8/100 | ▼−1−11.9% | |
| 2 | Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 37 on average | 23/100 | ▼−2−8.9% | |
| 3 | Rustnilla | Bi-Weekly | Team Max 4 | 50% Upkeep | Noob FriendlyNA · quad · biweekly · 2 on average | 4/50 | ▪+0+2.1% | |
| 4 | [US] Facepunch Softcore 1NA · quad · monthly · 94 on average | 140/300 | ▲+7+5.3% | |
| 5 | [US] Facepunch Softcore 2NA · quad · monthly · 74 on average | 114/300 | ▼−1−0.6% | |
| 6 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 31 on average | 21/200 | ▼−16−43.2% |
Quick answers
from the figures on this pageMap and Rules
How is Junky's War -Map Wipe-10/08- Biweekly configured in terms of rules and settings?
The name of Junky's War -Map Wipe-10/08- Biweekly carries no gather rate. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Junky's War -Map Wipe-10/08- Biweekly?
Junky's War -Map Wipe-10/08- Biweekly uses a procedural map of size 4,000 with seed 1014, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does Junky's War -Map Wipe-10/08- Biweekly sit in the rankings?
On seven-day player hours, Junky's War -Map Wipe-10/08- Biweekly sits at #1,920, in the top 9% across ranked servers and #315 in North America. Among servers in quad, it stands at #113.
How many players does Junky's War -Map Wipe-10/08- Biweekly have?
On Junky's War -Map Wipe-10/08- Biweekly, 6 players are in now, out of 50 slots. The mean over the last seven days is 3 players, reaching 13 at its highest. At 01:00 UTC in the last 48 hours, it averaged 8 players, the busiest hour.
Wipe Cycle
How does Junky's War -Map Wipe-10/08- Biweekly handle wipe day?
Recent wipes at this server drew an average peak of 15 players. 28 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. The crowd fell below half by day 5 when it did not hold.
When does Junky's War -Map Wipe-10/08- Biweekly schedule its wipes?
Junky's War -Map Wipe-10/08- Biweekly wipes on this rhythm: every other Thursday at 19:01 UTC. On Thursday 22 October at 19:01 UTC the next wipe is due. 5 days 6 hours ago the current world was created. The tags show wipes every two weeks.
Server Info
Where can Junky's War -Map Wipe-10/08- Biweekly be found?
The NA tag and North America are what Junky's War -Map Wipe-10/08- Biweekly lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.87:28060.
What is the performance like on Junky's War -Map Wipe-10/08- Biweekly?
The last 48 hours average 59 server fps, the low being 52. The entity count reached 103,721, covering buildings, deployables and all else in the world. Memory use peaked at 3,289 MB. A climbing entity count plus low fps is the lag players report.
Junky's War -Map Wipe-10/08- Biweekly runs which version of Rust?
Rust network protocol 2634 and build 167584 on Linux is what Junky's War -Map Wipe-10/08- Biweekly runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Junky's War -Map Wipe-10/08- Biweekly?
Junky's War -Map Wipe-10/08- Biweekly is up. It is taking players now. 38 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Junky's War -Map Wipe-10/08- Biweekly?
The game's server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^s (Softcore): Facepunch's softcore mode returns part of your inventory after death; NA (North America): The server browser files it under North America, which Junky's War -Map Wipe-10/08- Biweekly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Junky's War -Map Wipe-10/08- Biweekly?
These Rust Analytics lists include Junky's War -Map Wipe-10/08- Biweekly: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
How to Join
How can I connect to Junky's War -Map Wipe-10/08- Biweekly?
Type client.connect 66.51.99.87:28060 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/cNUTyW7qWx.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,^s,NA,gmsoftcore,cs167584,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Difficulty
^s
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
