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RUST ANALYTICS
LIVE44,083PLY11,551SRV
QUOTE 66.51.99.87:28060 Online NA checked 8m ago

Junky's War -Map Wipe-10/08- Biweekly

quad biweekly wipes softcore
Players · last
6/ 50
−1−10.0%24h
12% full
Day range 1 8
7-day avg 3 peak 13
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
6/ 50
12% full
Change · 24h
−1
−10.0% from 7
7-day average
3
peak 13
Rank
#1,920
top 9% · #315 in NA
Rank · 7d ago
#2,087
167 places up
Last wipe
5d ago
biweekly schedule
Next wipe
8d 17h
Thu 22 Oct, 19:01 UTC
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
501
player hours, last seven days
Map
4000
Procedural Map · seed 1014
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 17% in NA, and #113 of the quad servers (top 14%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 22 October, 19:01 UTCin 8d 17h

Every other Thursday at 19:01 UTC · medium confidence

usual gap
14 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
15
players, last three wipes
crowd held
33%
else halves by day 5

Coming wipes

  1. 8d 17hThu 22 Oct, 19:01 UTC
  2. 22d 17hThu 5 Nov, 19:00 UTCFW
  3. 36d 17hThu 19 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:01 UTC5d ago 11 – running 0
Thu 1 Oct, 18:54 UTC FW12d ago 18 halved by day 4 7 days 0
Thu 24 Sep, 19:01 UTC19d ago 16 held half 7 days 2
Thu 17 Sep, 18:32 UTC26d ago 13 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average8/100−1−11.9%
2Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 37 on average23/100−2−8.9%
3Rustnilla | Bi-Weekly | Team Max 4 | 50% Upkeep | Noob FriendlyNA · quad · biweekly · 2 on average4/50+0+2.1%
4[US] Facepunch Softcore 1NA · quad · monthly · 94 on average140/300+7+5.3%
5[US] Facepunch Softcore 2NA · quad · monthly · 74 on average114/300−1−0.6%
6LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 31 on average21/200−16−43.2%

Quick answers

from the figures on this page

Map and Rules

How is Junky's War -Map Wipe-10/08- Biweekly configured in terms of rules and settings?

The name of Junky's War -Map Wipe-10/08- Biweekly carries no gather rate. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Junky's War -Map Wipe-10/08- Biweekly?

Junky's War -Map Wipe-10/08- Biweekly uses a procedural map of size 4,000 with seed 1014, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Junky's War -Map Wipe-10/08- Biweekly sit in the rankings?

On seven-day player hours, Junky's War -Map Wipe-10/08- Biweekly sits at #1,920, in the top 9% across ranked servers and #315 in North America. Among servers in quad, it stands at #113.

How many players does Junky's War -Map Wipe-10/08- Biweekly have?

On Junky's War -Map Wipe-10/08- Biweekly, 6 players are in now, out of 50 slots. The mean over the last seven days is 3 players, reaching 13 at its highest. At 01:00 UTC in the last 48 hours, it averaged 8 players, the busiest hour.

Wipe Cycle

How does Junky's War -Map Wipe-10/08- Biweekly handle wipe day?

Recent wipes at this server drew an average peak of 15 players. 28 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. The crowd fell below half by day 5 when it did not hold.

When does Junky's War -Map Wipe-10/08- Biweekly schedule its wipes?

Junky's War -Map Wipe-10/08- Biweekly wipes on this rhythm: every other Thursday at 19:01 UTC. On Thursday 22 October at 19:01 UTC the next wipe is due. 5 days 6 hours ago the current world was created. The tags show wipes every two weeks.

Server Info

Where can Junky's War -Map Wipe-10/08- Biweekly be found?

The NA tag and North America are what Junky's War -Map Wipe-10/08- Biweekly lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.87:28060.

What is the performance like on Junky's War -Map Wipe-10/08- Biweekly?

The last 48 hours average 59 server fps, the low being 52. The entity count reached 103,721, covering buildings, deployables and all else in the world. Memory use peaked at 3,289 MB. A climbing entity count plus low fps is the lag players report.

Junky's War -Map Wipe-10/08- Biweekly runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what Junky's War -Map Wipe-10/08- Biweekly runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Junky's War -Map Wipe-10/08- Biweekly?

Junky's War -Map Wipe-10/08- Biweekly is up. It is taking players now. 38 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Junky's War -Map Wipe-10/08- Biweekly?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^s (Softcore): Facepunch's softcore mode returns part of your inventory after death; NA (North America): The server browser files it under North America, which Junky's War -Map Wipe-10/08- Biweekly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Junky's War -Map Wipe-10/08- Biweekly?

These Rust Analytics lists include Junky's War -Map Wipe-10/08- Biweekly: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

How to Join

How can I connect to Junky's War -Map Wipe-10/08- Biweekly?

Type client.connect 66.51.99.87:28060 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/cNUTyW7qWx.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^s,NA,gmsoftcore,cs167584,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slot count: 50.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^s
Softcore Facepunch's softcore mode returns part of your inventory after death.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.