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RUST ANALYTICS
LIVE50,622PLY11,517SRV
QUOTE 66.68.143.217:28015 Offline checked 6h ago

R+K_Rust

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#14,299
top 64%
Rank · 7d ago
#6,878
7421 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
00.511.5214:0022:0004:0015:0021:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 9

The first 48 hours of its last wipes

Thu 1 OctWed 16 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW12d ago 2 – running 0
Wed 16 Sep, 18:15 UTC27d ago 2 halved by day 9 15.1 days 0
Wed 16 Sep, 04:15 UTC28d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average126/300−29−18.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average151/225+71+88.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average38/1000−31−44.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−14−57.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average32/700−66−67.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on R+K_Rust?

No gather rate is given in the name of R+K_Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on R+K_Rust?

The game generates the procedural map on R+K_Rust.

Population

What is the rank of R+K_Rust?

For the last seven days, R+K_Rust holds rank #14,299 on player hours, in the top 64% of all ranked servers.

How many players does R+K_Rust have?

At present, R+K_Rust is offline; the last sighting was 6 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 0 players.

Wipe Schedule

What can you expect on wipe day for R+K_Rust?

The average peak across its recent wipes is 2 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 9 is where the crowd fell when it did not hold.

On what cycle does R+K_Rust wipe?

There is no next wipe to predict for R+K_Rust, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 14 hours.

Server Details

Where can R+K_Rust be found?

There is no region published for R+K_Rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 66.68.143.217:28015 is its address.

R+K_Rust is on which Rust version?

Rust network protocol 2634 and build 166494 on Windows is what R+K_Rust runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of R+K_Rust?

R+K_Rust is down. The last time we saw it was 6 hours ago. The last 7 full days give 48% uptime, 81 hours on out of 168. The earliest Rust Analytics saw it was 15 September 2026.

Tags & Filters

How should you interpret the tags on R+K_Rust?

These tags are published by R+K_Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

R+K_Rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, R+K_Rust matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to R+K_Rust?

Type client.connect 66.68.143.217:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.