Table Priv Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,650 top 34%
- Rank · 7d ago
- #11,173 ▲3523 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 14 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1563218
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 167/200 | ▲+1+0.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 88/200 | ▼−11−10.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 379/425 | ▲+88+30.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 91/200 | ▪+0−0.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−8−30.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 98/125 | ▲+25+35.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Table Priv Server?
No gather rate is given in the name of Table Priv Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on Table Priv Server?
The map on Table Priv Server is procedural, size 4,000, with seed 1563218, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of Table Priv Server?
For the last seven days, Table Priv Server holds rank #7,650 on player hours, in the top 34% of all ranked servers.
What is the population on Table Priv Server?
0 of 50 slots on Table Priv Server are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 0 players.
Wipe Cycle
How often does Table Priv Server wipe?
No rhythm can be told for Table Priv Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days 21 hours old.
Server Overview
What is the location of Table Priv Server?
No region is published by Table Priv Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 67.164.24.198:28015 is its address.
What is the performance like on Table Priv Server?
Server fps over the last 48 hours: 109 on average, 31 at the lowest. 91,105 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,206 MB. A climbing entity count plus low fps is the lag players report.
Table Priv Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Linux, running on Table Priv Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is Table Priv Server and is it currently online?
Online at this moment: Table Priv Server. 5 days 22 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 5 October 2026.
Server Tags
How should you interpret the tags on Table Priv Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Table Priv Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Table Priv Server?
These Rust Analytics lists include Table Priv Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Table Priv Server?
Type client.connect 67.164.24.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.