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RUST ANALYTICS
LIVE35,626PLY11,460SRV
QUOTE 67.188.238.118:28015 Offline checked 9d ago

Rise test server 2026

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,497
top 64%
Rank · 7d ago
#15,422
925 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average179/200−120−40.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average101/200−34−25.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average256/275+48+23.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average120/200−47−28.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average22/250−4−15.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average109/150−40−26.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rise test server 2026?

The name of Rise test server 2026 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rise test server 2026?

The game generates the procedural map on Rise test server 2026.

Activity

What position does Rise test server 2026 hold in the server rankings?

For the last seven days, Rise test server 2026 holds rank #14,497 on player hours, in the top 64% of all ranked servers.

How many players does Rise test server 2026 have?

At present, Rise test server 2026 is offline; the last sighting was 9 days 11 hours ago.

Wipe Cycle

On what cycle does Rise test server 2026 wipe?

There are too few wipes on record for Rise test server 2026 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 11 hours old.

Server Overview

Where can Rise test server 2026 be found?

No region is published by Rise test server 2026. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 67.188.238.118:28015.

Rise test server 2026 runs which version of Rust?

The version in use at Rise test server 2026: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Rise test server 2026 up, and how consistent is its uptime?

No response from Rise test server 2026. It was last seen 9 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Rise test server 2026?

Published by Rise test server 2026 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rise test server 2026?

The following Rust Analytics lists feature Rise test server 2026: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Rise test server 2026?

Type client.connect 67.188.238.118:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.