Baby's First Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- #16,709 ▲748 places up
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 68877
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 204/225 | ▼−15−6.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 123/200 | ▼−16−11.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 236/275 | ▲+6+2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 111/200 | ▼−20−15.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 11/250 | ▼−21−65.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 104/100 | ▼−14−12.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Baby's First Rust Server?
No gather rate is given in the name of Baby's First Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Baby's First Rust Server?
Baby's First Rust Server uses a procedural map of size 3,000 with seed 68877, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Baby's First Rust Server?
In the top 71% of all ranked servers, Baby's First Rust Server is #15,961 on player hours over the last seven days.
How full is Baby's First Rust Server?
The current count for Baby's First Rust Server is 0 players. Average players over the last seven days: 0.
Wipe Schedule
When does Baby's First Rust Server schedule its wipes?
The record holds too few of Baby's First Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 38 days 8 hours old.
Server Details
What is the server location for Baby's First Rust Server?
There is no region published for Baby's First Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 67.222.129.243:16400 is its address.
How is the performance on Baby's First Rust Server?
Average server fps for the last 48 hours is 184; the floor was 159. The entity count reached 47,052, covering buildings, deployables and all else in the world. Up to 4,610 MB of memory was used. A climbing entity count plus low fps is the lag players report.
Baby's First Rust Server is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what Baby's First Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Baby's First Rust Server and is it currently online?
Baby's First Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 18 days 20 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Baby's First Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Baby's First Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Baby's First Rust Server?
These Rust Analytics lists include Baby's First Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Baby's First Rust Server?
The console route: start Rust, press F1, enter client.connect 67.222.129.243:16400. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://hostari.com.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.