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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 67.40.36.102:28015 Online checked 8m ago

US | Rusty-Nuts | 5X |

5x moddedcarbon
Players · last
0/ 200
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,779
top 71%
Rank · 7d ago
#15,077
702 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 971938822
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:22 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 111 on average34/150−6−14.3%
2AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 80 on average38/150+18+94.9%
3JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|NA · groups of 100+ · 5x · biweekly · 7 on average3/120+0+16.1%
4JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average4/120+3+193.3%
5NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]NA · groups of 8+ · 5x · monthly · 4 on average2/100−1−25.0%
6WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEDNA · groups of 8+ · 5x · weekly · 4 on average2/100+2

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on US | Rusty-Nuts | 5X |?

A gather rate of 5x appears in the name of US | Rusty-Nuts | 5X |. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on US | Rusty-Nuts | 5X |?

US | Rusty-Nuts | 5X | uses a procedural map of size 6,000 with seed 971938822, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does US | Rusty-Nuts | 5X | sit in the rankings?

For the last seven days, US | Rusty-Nuts | 5X | holds rank #15,779 on player hours, in the top 71% of all ranked servers.

How full is US | Rusty-Nuts | 5X |?

0 of 200 slots on US | Rusty-Nuts | 5X | are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. At 02:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for US | Rusty-Nuts | 5X |?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does US | Rusty-Nuts | 5X | wipe?

There are too few wipes on record for US | Rusty-Nuts | 5X | to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 15 hours old.

Server Details

What is the location of US | Rusty-Nuts | 5X |?

Its name points to North America, but US | Rusty-Nuts | 5X | publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 67.40.36.102:28015.

Is US | Rusty-Nuts | 5X | performing well?

Average server fps for the last 48 hours is 94; the floor was 72. The entity count reached 203,478, covering buildings, deployables and all else in the world. Memory use peaked at 6,552 MB. What players feel as lag is low fps together with a rising entity count.

US | Rusty-Nuts | 5X | runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on US | Rusty-Nuts | 5X |. Your game needs the same protocol to get in; Steam takes care of the update.

Is US | Rusty-Nuts | 5X | up, and how consistent is its uptime?

Online at this moment: US | Rusty-Nuts | 5X |. The reported uptime puts its last restart at about 9 days 3 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 24 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on US | Rusty-Nuts | 5X |?

Published by US | Rusty-Nuts | 5X | for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does US | Rusty-Nuts | 5X | show up in Rust Analytics lists and filters?

On Rust Analytics, US | Rusty-Nuts | 5X | matches these lists: Rust servers with 5x gather rates, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

Connection

What steps do I take to join US | Rusty-Nuts | 5X |?

Type client.connect 67.40.36.102:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.