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RUST ANALYTICS
LIVE79,670PLY11,682SRV
QUOTE 67.81.47.241:28035 Offline checked 4d ago

Heady Island TEST

moddedoxide
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 00:17 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average183/300−11−5.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average187/225−19−9.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average47/1000−67−58.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−25−71.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average72/700−55−43.3%

Quick answers

from the figures on this page

Map and Rules

How is Heady Island TEST configured in terms of rules and settings?

No gather rate appears in the name of Heady Island TEST. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

Population

What position does Heady Island TEST hold in the server rankings?

In the top 71% of all ranked servers, Heady Island TEST is #15,901 on player hours over the last seven days.

How full is Heady Island TEST?

Right now, Heady Island TEST is offline; the last sighting was 4 days 14 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Heady Island TEST?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Heady Island TEST schedule its wipes?

The record holds too few of Heady Island TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 15 hours old.

Server Details

What is the server location for Heady Island TEST?

There is no region published for Heady Island TEST. Rust Analytics reports the location a server claims, not the machine's actual location. 67.81.47.241:28035 is its address.

Heady Island TEST runs which version of Rust?

The version in use at Heady Island TEST: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Heady Island TEST up, and how consistent is its uptime?

Heady Island TEST is down. The last time we saw it was 4 days 14 hours ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

What is the meaning of the tags on Heady Island TEST?

Published by Heady Island TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Heady Island TEST appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Heady Island TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to Heady Island TEST?

The console route: start Rust, press F1, enter client.connect 67.81.47.241:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Capacity: 3 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.