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RUST ANALYTICS
LIVE35,140PLY11,447SRV
QUOTE 68.11.179.74:28015 Offline checked 1d ago

2x 7 day challenge

2x moddedoxide
Players · last
0/ 4
n/a24h
0% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 4
Rank
#4,540
top 20%
Rank · 7d ago
#5,575
1035 places up
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
69
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5207:0020:0021:0022:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep5 Oct8 Oct11 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:25 UTC2d ago 4 – running 1
Sat 10 Oct, 01:20 UTC4d ago 4+1 queue – 1.8 days 2
Thu 8 Oct, 21:23 UTC5d ago 4+1 queue – 1.2 days 1
Mon 5 Oct, 23:15 UTC8d ago 3 halved by day 1 2.9 days 1
Sun 4 Oct, 05:26 UTC10d ago 3 – 1.7 days 1
Thu 17 Sep, 22:33 UTC26d ago 1 – 16.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 644 on average186/200−100−34.9%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 420 on average79/75−62−43.8%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average118/500−26−17.9%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average12/1000−29−71.0%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average6/100−12−67.3%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 255 on average80/300−43−34.9%

Quick answers

from the figures on this page

Server Rules

How is 2x 7 day challenge configured in terms of rules and settings?

2x 7 day challenge carries its gather rate in its name: 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on 2x 7 day challenge?

The game generates the procedural map on 2x 7 day challenge.

Population

What position does 2x 7 day challenge hold in the server rankings?

For the last seven days, 2x 7 day challenge holds rank #4,540 on player hours, in the top 20% of all ranked servers.

What is the population on 2x 7 day challenge?

Right now, 2x 7 day challenge is offline; the last sighting was 31 hours ago. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.

Wipe Schedule

What can you expect on wipe day for 2x 7 day challenge?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

When does 2x 7 day challenge schedule its wipes?

No next wipe can be predicted for 2x 7 day challenge: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 10 hours ago the current world was created.

Server Info

What is the server location for 2x 7 day challenge?

There is no region published for 2x 7 day challenge. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 68.11.179.74:28015 is its address.

2x 7 day challenge is on which Rust version?

Rust network protocol 2634 and build 167584 on Windows is what 2x 7 day challenge runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is 2x 7 day challenge up, and how consistent is its uptime?

2x 7 day challenge is down. The last time we saw it was 31 hours ago. The last 7 full days give 64% uptime, 108 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on 2x 7 day challenge?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which 2x 7 day challenge publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

2x 7 day challenge appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 2x 7 day challenge: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

How to Join

What steps do I take to join 2x 7 day challenge?

Type client.connect 68.11.179.74:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.