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RUST ANALYTICS
LIVE70,300PLY11,608SRV
QUOTE 68.13.245.148:28015 Offline checked 7d ago

prv

moddedoxide
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#10,408
5559 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 5h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 2135682129
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 5h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:47 UTC FW12d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average196/300+0−0.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225+3+1.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average45/1000−61−57.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−16−51.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average50/700−78−61.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on prv?

No gather rate is given in the name of prv. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on prv?

The map on prv is procedural, size 4,000, with seed 2135682129, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does prv sit in the rankings?

In the top 71% of all ranked servers, prv is #15,967 on player hours over the last seven days.

What is the population on prv?

At present, prv is offline; the last sighting was 7 days 9 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for prv?

Recent wipes at this server drew an average peak of 2 players. 28 hours after the latest wipe, the crowd reached its peak.

How often does prv wipe?

The only wipe at prv is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 14 hours.

Server Details

Where can prv be found?

There is no region published for prv. Rust Analytics reports the location a server claims, not the machine's actual location. 68.13.245.148:28015 is its address.

What Rust version is prv running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on prv. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of prv?

Offline at this moment: prv. Last seen 7 days 9 hours ago. 7 full days have passed with 2% uptime, 4 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Server Tags

How should you interpret the tags on prv?

These tags are published by prv and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does prv show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature prv: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to prv?

The console route: start Rust, press F1, enter client.connect 68.13.245.148:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players It holds 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.